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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,332 players on 11,614 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

My Rust server | Powered by AMP

174.175.110.112:28015 checked 12m ago

pve
Release date
Next release
In five minutes (06:20 UTC)
Source
Live server queries
Server address
174.175.110.112:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#11,225

top 50%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,225 of all ranked servers, the top 50%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Rust server | Powered by AMP

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address174.175.110.112:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 21:22 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average27 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average4 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average29 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average24 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average11 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My Rust server | Powered by AMP: what is it?

The rhythm of My Rust server | Powered by AMP's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 9 hours have passed since this world was made.

About the server

How reliable is My Rust server | Powered by AMP, and is it online now?

This release records My Rust server | Powered by AMP as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 8 October 2026.

What location has been recorded for My Rust server | Powered by AMP?

No region is given by My Rust server | Powered by AMP. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 174.175.110.112:28015 is its address.

Which Rust version is My Rust server | Powered by AMP running?

The version in use on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does My Rust server | Powered by AMP carry?

At counting time My Rust server | Powered by AMP recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.

What position does My Rust server | Powered by AMP hold in the server rankings?

The rank for My Rust server | Powered by AMP is #11,225 on seven-day player hours, in the top 50% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover My Rust server | Powered by AMP?

These Rust Census lists include My Rust server | Powered by AMP: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The tags on My Rust server | Powered by AMP: what do they indicate?

These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for My Rust server | Powered by AMP?

The game generates the procedural map on My Rust server | Powered by AMP.

How is My Rust server | Powered by AMP configured, and what rules does it keep?

No gather rate is recorded for My Rust server | Powered by AMP in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to My Rust server | Powered by AMP?

You can open the console in Rust with F1 and enter client.connect 174.175.110.112:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.