Statistical profileOffline
Gimpytown | Won't you take me to Gimpytown? | Vanilla
174.17.0.104:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,972
top 54%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,972 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Gimpytown | Won't you take me to Gimpytown? | Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Gimpytown | Won't you take me to Gimpytown? | Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Gimpytown | Won't you take me to Gimpytown? | Vanilla
What the server publishes and what was recorded
| Address | 174.17.0.104:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 18:42 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 320 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 139 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 56 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Gimpytown | Won't you take me to Gimpytown? | Vanilla wipe, and how often?
The rhythm of Gimpytown | Won't you take me to Gimpytown? | Vanilla's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 6 hours ago.
Server record
How reliable is Gimpytown | Won't you take me to Gimpytown? | Vanilla, and is it online now?
The latest count records Gimpytown | Won't you take me to Gimpytown? | Vanilla as offline, last seen 3 days 2 hours ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 24 October 2026.
Which location does Gimpytown | Won't you take me to Gimpytown? | Vanilla run from?
No region is published by Gimpytown | Won't you take me to Gimpytown? | Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 174.17.0.104:28015 is its address.
On which Rust version does Gimpytown | Won't you take me to Gimpytown? | Vanilla operate?
Rust network protocol 2635 and build 168909 on Windows is the version Gimpytown | Won't you take me to Gimpytown? | Vanilla runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Gimpytown | Won't you take me to Gimpytown? | Vanilla carry?
At this release Gimpytown | Won't you take me to Gimpytown? | Vanilla is offline, having last been seen 3 days 2 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does Gimpytown | Won't you take me to Gimpytown? | Vanilla hold in the server rankings?
For seven-day player hours, Gimpytown | Won't you take me to Gimpytown? | Vanilla is ranked #11,972, placing it in the top 54% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Gimpytown | Won't you take me to Gimpytown? | Vanilla?
Included in these Rust Census lists is Gimpytown | Won't you take me to Gimpytown? | Vanilla: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Gimpytown | Won't you take me to Gimpytown? | Vanilla carry?
Read by the game's server browser, Gimpytown | Won't you take me to Gimpytown? | Vanilla publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Gimpytown | Won't you take me to Gimpytown? | Vanilla?
The game generates the procedural map on Gimpytown | Won't you take me to Gimpytown? | Vanilla.
What settings and rules have been listed for Gimpytown | Won't you take me to Gimpytown? | Vanilla?
No gather rate is given in the name of Gimpytown | Won't you take me to Gimpytown? | Vanilla. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Gimpytown | Won't you take me to Gimpytown? | Vanilla?
Enter client.connect 174.17.0.104:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.