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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,364 players on 11,659 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

NanoSaccaed

174.165.236.164:28015 checked 8m ago

Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
174.165.236.164:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

27d ago

no schedule published

Next wipe

7d 9h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on NanoSaccaed

Players now and over time, UTC

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 9hThu 5 Nov, 19:00 UTCForce wipe FW
35d 9hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NanoSaccaed

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of NanoSaccaed

What the server publishes and what was recorded

Address174.165.236.164:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:12 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average332 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average130 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for NanoSaccaed: what is it?

Once a month, and only with the force wipe, does NanoSaccaed wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 13 hours.

On NanoSaccaed, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is NanoSaccaed, and is it online now?

At the latest check, NanoSaccaed was online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

In which location is NanoSaccaed based?

No region is given by NanoSaccaed. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 174.165.236.164:28015 it is addressed.

On which Rust version does NanoSaccaed operate?

This release lists NanoSaccaed on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does NanoSaccaed carry?

At counting time NanoSaccaed recorded 0 players across 20 slots. This release gives a seven-day average of 0 players.

What position does NanoSaccaed hold in the server rankings?

The rank for NanoSaccaed is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover NanoSaccaed?

The Rust Census lists that NanoSaccaed fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on NanoSaccaed?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags NanoSaccaed publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for NanoSaccaed?

The game generates the procedural map on NanoSaccaed.

How is NanoSaccaed configured, and what rules does it keep?

The name of NanoSaccaed carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join NanoSaccaed?

You can open the console in Rust with F1 and enter client.connect 174.165.236.164:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.