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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,039 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustOGFC

174.112.146.38:28015 checked 7m ago

Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
174.112.146.38:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 2 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on RustOGFC

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:06 UTC11d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustOGFC

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustOGFC

What the server publishes and what was recorded

Address174.112.146.38:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 22:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144 / 300

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RustOGFC?

With too few wipes of RustOGFC on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 11 days 22 hours ago.

On RustOGFC, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

Is RustOGFC up, and how well has it held up?

This release records RustOGFC as online. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

In which location is RustOGFC based?

A region is not published by RustOGFC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 174.112.146.38:28015 it is addressed.

What version of Rust has been recorded on RustOGFC?

The version in use on RustOGFC is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for RustOGFC?

At counting time RustOGFC recorded 0 players across 2 slots. Averaged across seven days, the count is 0 players.

What position does RustOGFC hold in the server rankings?

For seven-day player hours, RustOGFC is ranked #15,323, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover RustOGFC?

These Rust Census lists include RustOGFC: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on RustOGFC: what do they indicate?

These are the tags RustOGFC publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on RustOGFC?

A procedural map runs on RustOGFC, generated by the game.

How is RustOGFC configured, and what rules does it keep?

The name of RustOGFC carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join RustOGFC?

You can open the console in Rust with F1 and enter client.connect 174.112.146.38:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.