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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,970 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Kevin's Rust Server

173.28.80.240:28015 checked 31d ago

Release date
Next release
In five minutes (21:46 UTC)
Source
Live server queries
Server address
173.28.80.240:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#16,269

top 70%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #16,269 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Kevin's Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Kevin's Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Kevin's Rust Server

What the server publishes and what was recorded

Address173.28.80.240:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 20:32 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average548 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average357 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average37 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average118 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average128 / 300

10. Quick answers

From the figures on this page.

Wipe records

When does Kevin's Rust Server wipe, and how often?

The rhythm of Kevin's Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 32 days have passed since this world was made.

Server record

What does the record show for the uptime and current status of Kevin's Rust Server?

Kevin's Rust Server is offline at the time of this release; it was last seen 31 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 26 September 2026.

In which location is Kevin's Rust Server based?

A region is not published by Kevin's Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 173.28.80.240:28015 it is addressed.

On which Rust version does Kevin's Rust Server operate?

This release lists Kevin's Rust Server on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Kevin's Rust Server carry?

The last count for Kevin's Rust Server was 31 days 23 hours ago; it is offline at present.

In the rankings of Rust servers, where is Kevin's Rust Server placed?

The rank for Kevin's Rust Server is #16,269 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Where does Kevin's Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is Kevin's Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Kevin's Rust Server carry?

Read by the game's server browser, Kevin's Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Kevin's Rust Server?

Kevin's Rust Server runs a procedural map, which the game generates.

How is Kevin's Rust Server configured, and what rules does it keep?

No gather rate is recorded for Kevin's Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Kevin's Rust Server?

Enter client.connect 173.28.80.240:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.