Statistical profileOffline
CrowleyLOCAL [NO EAC]
173.249.210.76:28015 checked 45d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
–
score 0
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on CrowleyLOCAL [NO EAC]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of CrowleyLOCAL [NO EAC]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of CrowleyLOCAL [NO EAC]
What the server publishes and what was recorded
| Address | 173.249.210.76:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 10:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 250 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 183 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 53 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for CrowleyLOCAL [NO EAC]: what is it?
The rhythm of CrowleyLOCAL [NO EAC]'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 45 days 13 hours have passed since this world was made.
Server record
How reliable is CrowleyLOCAL [NO EAC], and is it online now?
CrowleyLOCAL [NO EAC] is offline at the time of this release; it was last seen 45 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
Which location does CrowleyLOCAL [NO EAC] run from?
A region is not published by CrowleyLOCAL [NO EAC]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 173.249.210.76:28015 it is addressed.
Which Rust version is CrowleyLOCAL [NO EAC] running?
The version in use on CrowleyLOCAL [NO EAC] is Rust network protocol 2633 and build 163794 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for CrowleyLOCAL [NO EAC]?
At this release CrowleyLOCAL [NO EAC] is offline, having last been seen 45 days 13 hours ago.
Tag details
Which Rust Census filters and lists cover CrowleyLOCAL [NO EAC]?
Included in these Rust Census lists is CrowleyLOCAL [NO EAC]: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on CrowleyLOCAL [NO EAC]: what do they indicate?
Read by the game's server browser, CrowleyLOCAL [NO EAC] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on CrowleyLOCAL [NO EAC]?
The game generates the procedural map on CrowleyLOCAL [NO EAC].
On CrowleyLOCAL [NO EAC], what rules and settings are in force?
No gather rate is given in the name of CrowleyLOCAL [NO EAC]. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server does not run VAC, Valve's anti-cheat.
Join details
How can you connect to CrowleyLOCAL [NO EAC]?
Enter client.connect 173.249.210.76:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.