Statistical profileOnline
BeanTownPlus
173.240.145.198:9000 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#5,305
top 24%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,305 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on BeanTownPlus
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of BeanTownPlus
What the server publishes and what was recorded
| Address | 173.240.145.198:9000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 20:52 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 29 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 35 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 24 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 8 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 9 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does BeanTownPlus wipe, and how often?
Too few wipes of BeanTownPlus are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 22 hours ago.
Server record
What does the record show for the uptime and current status of BeanTownPlus?
At the latest check, BeanTownPlus was online. By its own reported uptime, it restarted about 6 days 15 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 20 October 2026.
Does BeanTownPlus hold a steady frame rate and connection?
Average server fps over the last 48 hours was 225, with a low of 189. Buildings, deployables and everything else in the world took the entity count to 49,076. Up to 2,678 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for BeanTownPlus?
No region is given by BeanTownPlus. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 173.240.145.198:9000 it is addressed.
Which Rust version is BeanTownPlus running?
Rust network protocol 2635 and build 168909 on Linux is the version BeanTownPlus runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does BeanTownPlus carry?
BeanTownPlus stands at 0 players from 40 slots in this release. This release records a seven-day average of 0 players and a peak of 2. An average of 0 players was recorded at 03:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is BeanTownPlus placed?
For seven-day player hours, BeanTownPlus is ranked #5,305, placing it in the top 24% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry BeanTownPlus?
The Rust Census lists that BeanTownPlus fits are: Community servers, Rust PvE servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on BeanTownPlus: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world are the tags BeanTownPlus publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for BeanTownPlus?
BeanTownPlus runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On BeanTownPlus, what rules and settings are in force?
No gather rate is recorded for BeanTownPlus in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Community. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to BeanTownPlus?
You can open the console in Rust with F1 and enter client.connect 173.240.145.198:9000; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.