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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,533 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NC Test Server

173.233.154.19:28015 checked 13d ago

Release date
Next release
In five minutes (18:55 UTC)
Source
Live server queries
Server address
173.233.154.19:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,085

top 70%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,085 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on NC Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:34 UTC15d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NC Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of NC Test Server

What the server publishes and what was recorded

Address173.233.154.19:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 21:34 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average566 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average161 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average175 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average348 / 225

10. Quick answers

From the figures on this page.

Wipe details

When does NC Test Server wipe, and how often?

With too few wipes of NC Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 16 hours ago.

What should you expect on wipe day at NC Test Server?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is NC Test Server up, and how well has it held up?

The latest count records NC Test Server as offline, last seen 13 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 October 2026.

What location has been recorded for NC Test Server?

No region is given by NC Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 173.233.154.19:28015 is its address.

On which Rust version does NC Test Server operate?

Rust network protocol 2634 and build 167781 on Linux is the version NC Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on NC Test Server?

The last count for NC Test Server was 13 days 19 hours ago; it is offline at present.

What position does NC Test Server hold in the server rankings?

For seven-day player hours, NC Test Server is ranked #15,085, placing it in the top 70% of all ranked servers.

Lists and tags

Where does NC Test Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is NC Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on NC Test Server carry?

These are the tags NC Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on NC Test Server?

A procedural map runs on NC Test Server, generated by the game.

What settings and rules have been listed for NC Test Server?

No gather rate is recorded for NC Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to NC Test Server?

Enter client.connect 173.233.154.19:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.