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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,834 players on 11,857 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Beatwood Fan Club

173.225.104.202:28145 checked 7m ago

teams off hardcore
Release date
Next release
In five minutes (19:55 UTC)
Source
Live server queries
Server address
173.225.104.202:28145
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

289d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 289d ago.

2. Players

Figure 1: Players on Beatwood Fan Club

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Beatwood Fan Club

3500 · seed 0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed–

8. Server characteristics

Table 3: Characteristics of Beatwood Fan Club

What the server publishes and what was recorded

Address173.225.104.202:28145
Region– · us4
Max players50
Group limitteams off
Wipe schedule–
Last wipe13 Jan 2026, 04:24 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average15 / 200
[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average9 / 400
Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average2 / 75
Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average13 / 150
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2 / 400
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Beatwood Fan Club wipe, and how often?

The rhythm of Beatwood Fan Club's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 289 days 15 hours.

About the server

How reliable is Beatwood Fan Club, and is it online now?

At the latest check, Beatwood Fan Club was online. By its own reported uptime, it restarted about 2 days 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does Beatwood Fan Club perform?

Over the last 48 hours, server fps averaged 197; the lowest reading was 143. The world carried up to 78,746 entities, including buildings, deployables and all else. Up to 1,815 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Beatwood Fan Club based?

A region is not published by Beatwood Fan Club, and its region code is us4. Rust Census does not look up where the machine stands; it shows where a server says it is. 173.225.104.202:28145 is its address.

On which Rust version does Beatwood Fan Club operate?

This release lists Beatwood Fan Club on Rust network protocol 2617 and build 140534, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Beatwood Fan Club?

The present count is 0 players on Beatwood Fan Club, out of 50 slots. Averaged across seven days, the count is 0 players.

What position does Beatwood Fan Club hold in the server rankings?

The rank for Beatwood Fan Club is #15,289 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does Beatwood Fan Club appear among the Rust Census lists and filters?

These Rust Census lists include Beatwood Fan Club: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What is meant by each tag shown on Beatwood Fan Club?

Read by the game's server browser, Beatwood Fan Club publishes these tags: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp50 (Max players): 50 slots are available; ts0 (Group limit): The team system is off; v2617 (Protocol): Your game must run protocol 2617 to join; cs140534 (Build): Game build: 140534; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus4 (Region code): us4 is the region code this server carries. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Beatwood Fan Club?

The procedural map on Beatwood Fan Club is generated by the game and measures 3,500.

What settings and rules have been listed for Beatwood Fan Club?

The name of Beatwood Fan Club carries no gather rate. Group limits are not published here. hardcore is the game mode recorded, Facepunch's hardest mode. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Beatwood Fan Club?

You can open the console in Rust with F1 and enter client.connect 173.225.104.202:28145; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0

Game

gmhardcoreGame mode Hardcore is the mode, with its harsher ruleset.
mp50Max players 50 slots are available.
ts0Group limit The team system is off.
v2617Protocol Your game must run protocol 2617 to join.
cs140534Build Game build: 140534.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus4Region code us4 is the region code this server carries.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.