Statistical profileOnline
DownInTheValley
NA 173.214.174.22:28015 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,339
top 69% · #1509 in NA
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,339 of all ranked servers, the top 69%, and #1509 in NA, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on DownInTheValley
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of DownInTheValley
What the server publishes and what was recorded
| Address | 173.214.174.22:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 00:44 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 30 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 10 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 5 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 2 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 6 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DownInTheValley: what is it?
Too few wipes of DownInTheValley are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 6 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of DownInTheValley?
This release records DownInTheValley as online. By its own reported uptime, it restarted about 4 days 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 October 2026.
Does DownInTheValley hold a steady frame rate and connection?
Average server fps over the last 48 hours was 175, with a low of 144. Buildings, deployables and everything else in the world took the entity count to 145,000. Up to 4,552 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for DownInTheValley?
In North America DownInTheValley lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 173.214.174.22:28015 is its address.
What version of Rust has been recorded on DownInTheValley?
This release lists DownInTheValley on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on DownInTheValley?
At counting time DownInTheValley recorded 0 players across 100 slots. The seven-day average for this server is 0 players.
What position does DownInTheValley hold in the server rankings?
For seven-day player hours DownInTheValley is ranked #15,339 and #1,509 in North America, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry DownInTheValley?
These Rust Census lists include DownInTheValley: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on DownInTheValley?
Read by the game's server browser, DownInTheValley publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for DownInTheValley?
Size 5,000 and seed 1234: that is the procedural map on DownInTheValley, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On DownInTheValley, what rules and settings are in force?
The name of DownInTheValley carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to DownInTheValley?
You can open the console in Rust with F1 and enter client.connect 173.214.174.22:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.