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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,594 players on 11,792 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rusty Trombone | No Decay

172.81.129.106:28015 checked 12m ago

Release date
Next release
In five minutes (12:45 UTC)
Source
Live server queries
Server address
172.81.129.106:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#14,996

top 67%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,996 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Rusty Trombone | No Decay

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:19 UTC26d ago 1 – running 0
Fri 2 Oct, 04:31 UTC27d ago 1 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rusty Trombone | No Decay

4000 · seed 1731619516

Map of Rusty Trombone | No Decay

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1731619516
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rusty Trombone | No Decay

What the server publishes and what was recorded

Address172.81.129.106:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 23:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500 / 550
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average410 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average56 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average156 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rusty Trombone | No Decay?

The rhythm of Rusty Trombone | No Decay's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 13 hours ago.

On Rusty Trombone | No Decay, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is Rusty Trombone | No Decay, and is it online now?

At the latest check, Rusty Trombone | No Decay was online. About 6 days 13 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does Rusty Trombone | No Decay perform?

The figures for the last 48 hours give an average of 211 server fps and a minimum of 194. Buildings, deployables and everything else in the world took the entity count to 92,246. Up to 3,504 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Rusty Trombone | No Decay?

No region is published by Rusty Trombone | No Decay. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 172.81.129.106:28015 it is addressed.

On which Rust version does Rusty Trombone | No Decay operate?

The version in use on Rusty Trombone | No Decay is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Rusty Trombone | No Decay?

At counting time Rusty Trombone | No Decay recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 1.

How does Rusty Trombone | No Decay compare with other servers in the rankings?

For seven-day player hours, Rusty Trombone | No Decay is ranked #14,996, placing it in the top 67% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rusty Trombone | No Decay?

These Rust Census lists include Rusty Trombone | No Decay: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rusty Trombone | No Decay: what do they indicate?

Read by the game's server browser, Rusty Trombone | No Decay publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Rusty Trombone | No Decay?

The procedural map on Rusty Trombone | No Decay is generated by the game, measures 4,000 and carries seed 1731619516. The same size and seed produce the same map; RustMaps shows it from this page.

How is Rusty Trombone | No Decay configured, and what rules does it keep?

No gather rate is given in the name of Rusty Trombone | No Decay. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Rusty Trombone | No Decay?

Enter client.connect 172.81.129.106:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.