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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,663 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Devlin's Rust Server

172.59.70.208:28015 checked 45d ago

Release date
Next release
In five minutes (18:31 UTC)
Source
Live server queries
Server address
172.59.70.208:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,149

no region published

Last wipe

75d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,149 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 75d ago.

2. Players

Figure 1: Players on Devlin's Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Devlin's Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Devlin's Rust Server

What the server publishes and what was recorded

Address172.59.70.208:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe14 Aug 2026, 23:30 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average116 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average308 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average141 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Devlin's Rust Server wipe, and how often?

Too few wipes of Devlin's Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 75 days 9 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Devlin's Rust Server?

The latest count records Devlin's Rust Server as offline, last seen 45 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is Devlin's Rust Server based?

A region is not published by Devlin's Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 172.59.70.208:28015 is its address.

Which Rust version is Devlin's Rust Server running?

The version in use on Devlin's Rust Server is Rust network protocol 2632 and build 161125 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Devlin's Rust Server?

The last count for Devlin's Rust Server was 45 days 14 hours ago; it is offline at present.

How does Devlin's Rust Server compare with other servers in the rankings?

The rank for Devlin's Rust Server is #15,149 on seven-day player hours, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover Devlin's Rust Server?

Included in these Rust Census lists is Devlin's Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Devlin's Rust Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): The server runs game build 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Devlin's Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Devlin's Rust Server?

Devlin's Rust Server runs a procedural map, which the game generates.

How is Devlin's Rust Server configured, and what rules does it keep?

No gather rate is given in the name of Devlin's Rust Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Devlin's Rust Server?

You can open the console in Rust with F1 and enter client.connect 172.59.70.208:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2632Protocol Your game must run protocol 2632 to join.
cs161125Build The server runs game build 161125.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.