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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,258 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Code Fast

172.59.220.165:28015 checked 1d ago

Release date
Next release
In five minutes (06:20 UTC)
Source
Live server queries
Server address
172.59.220.165:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

1

peak 1

Rank

#6,185

top 28%

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #6,185 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Code Fast

Players now and over time, UTC

AveragePeak
00.250.50.75111:0014:0017:0000:0003:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Code Fast

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Code Fast

What the server publishes and what was recorded

Address172.59.220.165:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 03:11 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average33 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average35 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Code Fast wipe, and how often?

The rhythm of Code Fast's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 4 hours ago.

About the server

Is Code Fast up, and how well has it held up?

The latest count records Code Fast as offline, last seen 25 hours ago. A total of 18 of 48 hours were up over 2 full days, which is 38% of the time. First recorded by Rust Census on 26 October 2026.

In which location is Code Fast based?

No region is published by Code Fast. Rust Census does not look up where the machine stands; it shows where a server says it is. At 172.59.220.165:28015 it is addressed.

Which Rust version is Code Fast running?

This release lists Code Fast on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Code Fast carry?

Code Fast is offline at present; its last recording was 25 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 12:00 UTC, the busiest hour of the last 48.

How does Code Fast compare with other servers in the rankings?

The rank for Code Fast is #6,185 on seven-day player hours, in the top 28% of ranked servers.

Tag details

Where does Code Fast appear among the Rust Census lists and filters?

Included in these Rust Census lists is Code Fast: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Code Fast?

These are the tags Code Fast publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Code Fast?

The game generates the procedural map on Code Fast.

What settings and rules have been listed for Code Fast?

No gather rate is given in the name of Code Fast. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Code Fast?

Enter client.connect 172.59.220.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.