Statistical profileOffline
QuixLan
172.56.41.192:28015 checked 24d ago
Connect to this server
1. Main points
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#15,034
top 66%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
- It ranks #15,034 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on QuixLan
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of QuixLan
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of QuixLan
What the server publishes and what was recorded
| Address | 172.56.41.192:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 13:56 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 156 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 290 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 20 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 65 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does QuixLan wipe, and how often?
With too few wipes of QuixLan on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 19 hours ago.
Server details
What does the record show for the uptime and current status of QuixLan?
Last seen 24 days 18 hours ago, QuixLan is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.
Which location does QuixLan run from?
No region is given by QuixLan. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 172.56.41.192:28015 it is addressed.
Which Rust version is QuixLan running?
Rust network protocol 2634 and build 166652 on Windows is the version QuixLan runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for QuixLan?
QuixLan is offline at present; its last recording was 24 days 18 hours ago.
How does QuixLan compare with other servers in the rankings?
The rank for QuixLan is #15,034 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry QuixLan?
The Rust Census lists that QuixLan fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on QuixLan?
Read by the game's server browser, QuixLan publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for QuixLan?
A procedural map runs on QuixLan, generated by the game.
On QuixLan, what rules and settings are in force?
No gather rate is given in the name of QuixLan. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join QuixLan?
You can open the console in Rust with F1 and enter client.connect 172.56.41.192:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp3 | Max players 3 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.