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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,249 players on 11,849 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Eddies Rust Server 11

172.245.215.234:19280 checked 8m ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
172.245.215.234:19280
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,400

top 69%

Last wipe

122d ago

monthly schedule

Next wipe

8d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 122d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Eddies Rust Server 11

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Eddies Rust Server 11

3800 · seed 1

Map of Eddies Rust Server 11

Table 2: The world

As the server publishes it

MapProcedural Map
Size3800
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Eddies Rust Server 11

What the server publishes and what was recorded

Address172.245.215.234:19280
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe27 Jun 2026, 03:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average137 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average49 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 58 on average219 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 56 on average369 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does Eddies Rust Server 11 wipe, and how often?

An estimate from the force wipe gives the next wipe of Eddies Rust Server 11. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 122 days 17 hours. The tags list a wipe schedule of one month.

Server record

How reliable is Eddies Rust Server 11, and is it online now?

At the latest check, Eddies Rust Server 11 was online. The uptime it reports puts the last restart at about 8 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

How well does Eddies Rust Server 11 perform?

The figures for the last 48 hours give an average of 44 server fps and a minimum of 31. Buildings, deployables and everything else in the world took the entity count to 83,938. The peak memory use recorded was 4,082 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Eddies Rust Server 11 based?

No region is given by Eddies Rust Server 11. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 172.245.215.234:19280 it is addressed.

What version of Rust has been recorded on Eddies Rust Server 11?

This release lists Eddies Rust Server 11 on Rust network protocol 2627 and build 154033, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Eddies Rust Server 11?

The present count is 0 players on Eddies Rust Server 11, out of 100 slots. Averaged across seven days, the count is 0 players.

What position does Eddies Rust Server 11 hold in the server rankings?

The rank for Eddies Rust Server 11 is #15,400 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Eddies Rust Server 11?

The Rust Census lists that Eddies Rust Server 11 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Eddies Rust Server 11?

These are the tags Eddies Rust Server 11 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2627 (Protocol): Protocol 2627 is required; a different version cannot join; cs154033 (Build): The server runs game build 154033; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Eddies Rust Server 11?

Size 3,800 and seed 1: that is the procedural map on Eddies Rust Server 11, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Eddies Rust Server 11?

No gather rate is recorded for Eddies Rust Server 11 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Eddies Rust Server 11?

Enter client.connect 172.245.215.234:19280 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2627,^m,^v,gmrust,cs154033,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2627Protocol Protocol 2627 is required; a different version cannot join.
cs154033Build The server runs game build 154033.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.