Statistical profileOffline
#1 Sky 4 Rain 4Netplayers
172.240.80.138:21700 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,958
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 16 slots.
- It ranks #15,958 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on #1 Sky 4 Rain 4Netplayers
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of #1 Sky 4 Rain 4Netplayers
4000 · seed 1234567890
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1234567890 |
8. Server characteristics
Table 3: Characteristics of #1 Sky 4 Rain 4Netplayers
What the server publishes and what was recorded
| Address | 172.240.80.138:21700 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 23:33 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 541 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 50 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 165 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for #1 Sky 4 Rain 4Netplayers: what is it?
The rhythm of #1 Sky 4 Rain 4Netplayers's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 12 hours have passed since this world was made.
Server record
How reliable is #1 Sky 4 Rain 4Netplayers, and is it online now?
Last seen 26 days 12 hours ago, #1 Sky 4 Rain 4Netplayers is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.
What location has been recorded for #1 Sky 4 Rain 4Netplayers?
No region is given by #1 Sky 4 Rain 4Netplayers. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 172.240.80.138:21700 is its address.
On which Rust version does #1 Sky 4 Rain 4Netplayers operate?
Rust network protocol 2634 and build 166652 on Linux is the version #1 Sky 4 Rain 4Netplayers runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on #1 Sky 4 Rain 4Netplayers?
The last count for #1 Sky 4 Rain 4Netplayers was 26 days 12 hours ago; it is offline at present.
What position does #1 Sky 4 Rain 4Netplayers hold in the server rankings?
The rank for #1 Sky 4 Rain 4Netplayers is #15,958 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover #1 Sky 4 Rain 4Netplayers?
The Rust Census lists that #1 Sky 4 Rain 4Netplayers fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on #1 Sky 4 Rain 4Netplayers carry?
These are the tags #1 Sky 4 Rain 4Netplayers publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for #1 Sky 4 Rain 4Netplayers?
The procedural map on #1 Sky 4 Rain 4Netplayers is generated by the game, measures 4,000 and carries seed 1234567890. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for #1 Sky 4 Rain 4Netplayers?
No gather rate is given in the name of #1 Sky 4 Rain 4Netplayers. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to #1 Sky 4 Rain 4Netplayers?
Enter client.connect 172.240.80.138:21700 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp16 | Max players Slots: 16. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.