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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,039 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Darkstar 5X Experimental

172.240.229.71:28065 checked 5m ago

5x monthly wipes moddedoxide
Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
172.240.229.71:28065
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#13,879

top 63%

Last wipe

26d ago

monthly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,879 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Darkstar 5X Experimental

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Darkstar 5X Experimental

3500 · seed 1162579596

Map of Darkstar 5X Experimental

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1162579596
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Darkstar 5X Experimental

What the server publishes and what was recorded

Address172.240.229.71:28065
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 22:30 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Darkstar - Raising hell to lower heaven. This game contains toxic players known to the State of California to cause cancer and birth defects or other reproductive harm.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 119 on average99 / 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 73 on average110 / 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 12 on average18 / 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average5 / 120
Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 5 on average4 / 150
BERRY RUST X5 [NOLIMIT]groups of 100+ · 5x · monthly · 3 on average3 / 200

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Darkstar 5X Experimental: what is it?

Once a month, and only with the force wipe, does Darkstar 5X Experimental wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 22 hours ago. The tags list a wipe schedule of one month.

On Darkstar 5X Experimental, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is Darkstar 5X Experimental, and is it online now?

At the latest check, Darkstar 5X Experimental was online. The uptime it reports puts the last restart at about 5 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

What does the performance record of Darkstar 5X Experimental show?

Average server fps over the last 48 hours was 122, with a low of 96. The world carried up to 72,774 entities, including buildings, deployables and all else. Up to 2,322 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Darkstar 5X Experimental based?

A region is not published by Darkstar 5X Experimental. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 172.240.229.71:28065 is its address.

What version of Rust has been recorded on Darkstar 5X Experimental?

Rust network protocol 2635 and build 168909 on Windows is the version Darkstar 5X Experimental runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Darkstar 5X Experimental?

At counting time Darkstar 5X Experimental recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1.

How does Darkstar 5X Experimental compare with other servers in the rankings?

The rank for Darkstar 5X Experimental is #13,879 on seven-day player hours, in the top 63% of ranked servers.

Lists and tags

Where does Darkstar 5X Experimental appear among the Rust Census lists and filters?

Included in these Rust Census lists is Darkstar 5X Experimental: 5x Rust servers: the counted list and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meanings do the tags on Darkstar 5X Experimental carry?

Read by the game's server browser, Darkstar 5X Experimental publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Darkstar 5X Experimental?

Size 3,500 and seed 1162579596: that is the procedural map on Darkstar 5X Experimental, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Darkstar 5X Experimental, what rules and settings are in force?

The name of Darkstar 5X Experimental records a gather rate of 5x. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Darkstar 5X Experimental?

Enter client.connect 172.240.229.71:28065 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.