Statistical profileOffline
4Netplayers Rust Server For The Boys
172.240.153.229:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,732
top 63%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #13,732 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on 4Netplayers Rust Server For The Boys
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers, and #565 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 4Netplayers Rust Server For The Boys
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 4Netplayers Rust Server For The Boys
What the server publishes and what was recorded
| Address | 172.240.153.229:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 14:08 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 2 / 50 |
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| Casual PVE Svenska Krigare | EU · quad · 1 on average | 0 / 20 |
| Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 1 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 13 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on 4Netplayers Rust Server For The Boys?
Too few wipes of 4Netplayers Rust Server For The Boys are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 35 days 15 hours.
Server record
What does the record show for the uptime and current status of 4Netplayers Rust Server For The Boys?
4Netplayers Rust Server For The Boys is offline at the time of this release; it was last seen 35 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 September 2026.
Which location does 4Netplayers Rust Server For The Boys run from?
No region is given by 4Netplayers Rust Server For The Boys. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 172.240.153.229:28015 it is addressed.
What version of Rust has been recorded on 4Netplayers Rust Server For The Boys?
This release lists 4Netplayers Rust Server For The Boys on Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on 4Netplayers Rust Server For The Boys?
4Netplayers Rust Server For The Boys is offline at present; its last recording was 35 days 14 hours ago.
In the rankings of Rust servers, where is 4Netplayers Rust Server For The Boys placed?
The rank for 4Netplayers Rust Server For The Boys is #13,732 on seven-day player hours, in the top 63% of ranked servers. Within quad servers this release ranks it #565.
Tag details
On Rust Census, which lists and filters carry 4Netplayers Rust Server For The Boys?
The Rust Census lists that 4Netplayers Rust Server For The Boys fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
The tags on 4Netplayers Rust Server For The Boys: what do they indicate?
These are the tags 4Netplayers Rust Server For The Boys publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on 4Netplayers Rust Server For The Boys?
4Netplayers Rust Server For The Boys runs a procedural map, which the game generates.
How is 4Netplayers Rust Server For The Boys configured, and what rules does it keep?
The name of 4Netplayers Rust Server For The Boys carries no gather rate. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join 4Netplayers Rust Server For The Boys?
Enter client.connect 172.240.153.229:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,^p,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.