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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,058 players on 11,725 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Infected PvE 3x | Zombies | Custom Vehicles | Events

NA 172.240.109.172:25578 checked 9m ago

3x monthly wipes moddedoxidepve
Release date
Next release
In five minutes (00:05 UTC)
Source
Live server queries
Server address
172.240.109.172:25578
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

1

peak 4

Rank

#3,892

top 17% · #649 in NA

Last wipe

28d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,892 of all ranked servers, the top 17%, and #649 in NA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Infected PvE 3x | Zombies | Custom Vehicles | Events

Players now and over time, UTC

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0020:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Usual gap

3.2 days

between real wipes

Wipe-day peak

4

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW28d ago 3 – running 0
Mon 28 Sep, 12:42 UTC31d ago 4 held half 3.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Infected PvE 3x | Zombies | Custom Vehicles | Events

4096 · seed 1337

Map of Infected PvE 3x | Zombies | Custom Vehicles | Events

Table 3: The world

As the server publishes it

MapCustom Map
Size4096
Seed1337

8. Server characteristics

Table 4: Characteristics of Infected PvE 3x | Zombies | Custom Vehicles | Events

What the server publishes and what was recorded

Address172.240.109.172:25578
RegionNA
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:51 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Hosted by Rusting Away Welcome to Infected PvE 3x — a custom survival experience where the world never stops fighting back. This is a PvE-focused world built around zombie outbreaks, scaling danger, and long-term progression. Start fresh, build your base, and adapt as the infection spreads and the world becomes more hostile over time. Progress through skill systems, unlock stronger gear, and survive increasingly dangerous infected zones and roaming hordes. The longer you stay, the harder the world becomes — and the more rewarding survival gets. No PvP. No offline raids. Just you, the infected, and everything trying to take you down.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|KitsNA · groups of 15+ · 3x · monthly · 4 on average6 / 50
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly|NA · groups of 12+ · 3x · monthly · 4 on average7 / 50
Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 57 on average116 / 150
[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average24 / 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average8 / 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 5 on average7 / 65

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Infected PvE 3x | Zombies | Custom Vehicles | Events: what is it?

The force wipe is the only wipe Infected PvE 3x | Zombies | Custom Vehicles | Events takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 6 hours. Its tags carry a monthly wipe schedule.

What should you expect on wipe day at Infected PvE 3x | Zombies | Custom Vehicles | Events?

The average busiest point of its recent wipes drew 4 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

Is Infected PvE 3x | Zombies | Custom Vehicles | Events up, and how well has it held up?

At the latest check, Infected PvE 3x | Zombies | Custom Vehicles | Events was online. By its own reported uptime, it restarted about 18 hours ago. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. It was first seen by Rust Census on 13 September 2026.

How well does Infected PvE 3x | Zombies | Custom Vehicles | Events perform?

Average server fps over the last 48 hours was 98, with a low of 54. Buildings, deployables and everything else in the world took the entity count to 111,682. The peak memory use recorded was 3,925 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Infected PvE 3x | Zombies | Custom Vehicles | Events?

Its NA tag is how Infected PvE 3x | Zombies | Custom Vehicles | Events lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 172.240.109.172:25578 is its address.

Which Rust version is Infected PvE 3x | Zombies | Custom Vehicles | Events running?

Rust network protocol 2635 and build 168909 on Linux is the version Infected PvE 3x | Zombies | Custom Vehicles | Events runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Infected PvE 3x | Zombies | Custom Vehicles | Events?

The present count is 0 players on Infected PvE 3x | Zombies | Custom Vehicles | Events, out of 40 slots. Averaged over seven days: 1 players, with a peak of 4. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Infected PvE 3x | Zombies | Custom Vehicles | Events placed?

For seven-day player hours Infected PvE 3x | Zombies | Custom Vehicles | Events is ranked #3,892 and #649 in North America, placing it in the top 17% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Infected PvE 3x | Zombies | Custom Vehicles | Events?

Included in these Rust Census lists is Infected PvE 3x | Zombies | Custom Vehicles | Events: 3x Rust servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

The tags on Infected PvE 3x | Zombies | Custom Vehicles | Events: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America are the tags Infected PvE 3x | Zombies | Custom Vehicles | Events publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Infected PvE 3x | Zombies | Custom Vehicles | Events?

The procedural map on Infected PvE 3x | Zombies | Custom Vehicles | Events is generated by the game, measures 4,096 and carries seed 1337. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.

How is Infected PvE 3x | Zombies | Custom Vehicles | Events configured, and what rules does it keep?

Infected PvE 3x | Zombies | Custom Vehicles | Events carries a 3x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Infected PvE 3x | Zombies | Custom Vehicles | Events?

Enter client.connect 172.240.109.172:25578 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://infectedpve.craftingstore.net/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.