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[SEA] morroc101
171.100.237.128:28015 checked 2d ago
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1. Main points
Players now
1/ 350
0% full
7-day average
1
peak 1
Rank
#7,820
top 35%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 350 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,820 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on [SEA] morroc101
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:32 UTC2d ago | 1 | – | running | 1 |
| Mon 26 Oct, 09:36 UTC3d ago | 1 | – | 0.9 days | 0 |
| Sun 25 Oct, 10:17 UTC4d ago | 1 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [SEA] morroc101
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [SEA] morroc101
What the server publishes and what was recorded
| Address | 171.100.237.128:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 07:32 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 35 / 100 |
| ビビラスサーバー | EA · groups of 8+ · 21 on average | 30 / 500 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 20 on average | 2 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 16 on average | 12 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 11 on average | 19 / 100 |
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 19 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [SEA] morroc101?
Wipes on [SEA] morroc101 fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 2 days 4 hours ago.
On [SEA] morroc101, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is [SEA] morroc101 up, and how well has it held up?
Last seen 2 days 3 hours ago, [SEA] morroc101 is offline in this release. 7 of 72 hours on across the last 3 full days gives an uptime of 10%. It was first seen by Rust Census on 25 October 2026.
Which location does [SEA] morroc101 run from?
Its name points to Asia, though [SEA] morroc101 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 171.100.237.128:28015 it is addressed.
Which Rust version is [SEA] morroc101 running?
This release lists [SEA] morroc101 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [SEA] morroc101 carry?
The last count for [SEA] morroc101 was 2 days 3 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
How does [SEA] morroc101 compare with other servers in the rankings?
For seven-day player hours, [SEA] morroc101 is ranked #7,820, placing it in the top 35% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover [SEA] morroc101?
The Rust Census lists that [SEA] morroc101 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on [SEA] morroc101 carry?
Read by the game's server browser, [SEA] morroc101 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for [SEA] morroc101?
A procedural map runs on [SEA] morroc101, generated by the game.
What settings and rules have been listed for [SEA] morroc101?
No gather rate is given in the name of [SEA] morroc101. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [SEA] morroc101?
You can open the console in Rust with F1 and enter client.connect 171.100.237.128:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp350 | Max players 350 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.