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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,809 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TAZ Rust | Servidor Teste

170.81.87.230:28015 checked 7d ago

Release date
Next release
In five minutes (22:45 UTC)
Source
Live server queries
Server address
170.81.87.230:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on TAZ Rust | Servidor Teste

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.8 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:27 UTC17d ago 1 – running 0
Sat 10 Oct, 03:32 UTC19d ago 0 – 1.8 days 0
Thu 8 Oct, 03:21 UTC21d ago 2 halved by day 1 2 days 1
Wed 7 Oct, 15:24 UTC21d ago 2 – 0.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TAZ Rust | Servidor Teste

3000 · seed 123456

Map of TAZ Rust | Servidor Teste

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed123456
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TAZ Rust | Servidor Teste

What the server publishes and what was recorded

Address170.81.87.230:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 00:56 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for TAZ Rust | Servidor Teste: what is it?

TAZ Rust | Servidor Teste wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 6 hours have passed since this world was made.

How is wipe day run on TAZ Rust | Servidor Teste?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 17 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server record

Is TAZ Rust | Servidor Teste up, and how well has it held up?

Last seen 7 days 9 hours ago, TAZ Rust | Servidor Teste is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 7 October 2026.

What location has been recorded for TAZ Rust | Servidor Teste?

A region is not published by TAZ Rust | Servidor Teste. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 170.81.87.230:28015 is its address.

What version of Rust has been recorded on TAZ Rust | Servidor Teste?

Rust network protocol 2634 and build 167398 on Windows is the version TAZ Rust | Servidor Teste runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does TAZ Rust | Servidor Teste carry?

TAZ Rust | Servidor Teste is offline at present; its last recording was 7 days 9 hours ago.

In the rankings of Rust servers, where is TAZ Rust | Servidor Teste placed?

For seven-day player hours, TAZ Rust | Servidor Teste is ranked #15,339, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry TAZ Rust | Servidor Teste?

These Rust Census lists include TAZ Rust | Servidor Teste: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TAZ Rust | Servidor Teste carry?

These are the tags TAZ Rust | Servidor Teste publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on TAZ Rust | Servidor Teste?

Size 3,000 and seed 123456: that is the procedural map on TAZ Rust | Servidor Teste, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for TAZ Rust | Servidor Teste?

No gather rate is recorded for TAZ Rust | Servidor Teste in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join TAZ Rust | Servidor Teste?

You can open the console in Rust with F1 and enter client.connect 170.81.87.230:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.