Statistical profileOnline
IgWorld
NA 170.64.38.80:28015 checked 1h ago
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1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,426
top 69% · #1534 in NA
Last wipe
25d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 6 slots.
- It ranks #15,426 of all ranked servers, the top 69%, and #1534 in NA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on IgWorld
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 02:33 UTC25d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of IgWorld
6000 · seed 37462748
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 37462748 |
8. Server characteristics
Table 4: Characteristics of IgWorld
What the server publishes and what was recorded
| Address | 170.64.38.80:28015 |
|---|---|
| Region | NA |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 02:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 7 / 200 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 3 / 100 |
| TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 8+ · monthly · 1 on average | 2 / 200 |
| Zyzzx's Hangout2 | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 76 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 7 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on IgWorld?
Once a month, and only with the force wipe, does IgWorld wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 25 days 16 hours have passed since this world was made. The tags list a wipe schedule of one month.
On IgWorld, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
What does the record show for the uptime and current status of IgWorld?
This release records IgWorld as online. The uptime it reports puts the last restart at about 2 days 14 hours ago. 160 of 168 hours on across the last 7 full days gives an uptime of 95%. First recorded by Rust Census on 13 September 2026.
How well does IgWorld perform?
The figures for the last 48 hours give an average of 53 server fps and a minimum of 46. Buildings, deployables and everything else in the world took the entity count to 205,937. The peak memory use recorded was 4,737 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for IgWorld?
In North America IgWorld lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 170.64.38.80:28015 is its address.
What version of Rust has been recorded on IgWorld?
Rust network protocol 2635 and build 168909 on Windows is the version IgWorld runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for IgWorld?
At counting time IgWorld recorded 0 players across 6 slots. This release gives a seven-day average of 0 players.
How does IgWorld compare with other servers in the rankings?
This release ranks IgWorld at #15,426 for seven-day player hours, #1,534 in North America, inside the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover IgWorld?
These Rust Census lists include IgWorld: Modded Rust servers, counted, Rust build servers: listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on IgWorld: what do they indicate?
Read by the game's server browser, IgWorld publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^k (Build server): Practise building and design your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on IgWorld?
IgWorld runs a procedural map of size 6,000 with seed 37462748, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for IgWorld?
The name of IgWorld carries no gather rate. The default applies: groups are capped at 8 players. It runs build & creative, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to IgWorld?
You can open the console in Rust with F1 and enter client.connect 170.64.38.80:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptsw,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players Slots: 6. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptsw | Networking 'sw' is the network layer recorded here. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^k | Build server Practise building and design your bases here. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.