Statistical profileOffline
STINK
170.203.201.35:28015 checked 37d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#14,111
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #14,111 of all ranked servers, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on STINK
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of STINK
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of STINK
What the server publishes and what was recorded
| Address | 170.203.201.35:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Sep 2026, 04:37 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 547 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 57 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 292 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 112 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 126 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on STINK?
Too few wipes of STINK are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 38 days 18 hours ago.
Server details
What does the record show for the uptime and current status of STINK?
STINK is offline at the time of this release; it was last seen 37 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 19 September 2026.
In which location is STINK based?
A region is not published by STINK. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 170.203.201.35:28015 is its address.
On which Rust version does STINK operate?
This release lists STINK on Rust network protocol 2633 and build 164530, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does STINK carry?
At this release STINK is offline, having last been seen 37 days 22 hours ago.
How does STINK compare with other servers in the rankings?
For seven-day player hours, STINK is ranked #14,111, placing it in the top – of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover STINK?
The Rust Census lists that STINK fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on STINK: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags STINK publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for STINK?
A procedural map runs on STINK, generated by the game.
What settings and rules have been listed for STINK?
No gather rate is given in the name of STINK. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join STINK?
You can open the console in Rust with F1 and enter client.connect 170.203.201.35:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.