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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,754 players on 11,716 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RedLava.World | Rust

EU 169.58.10.121:29015 checked 21d ago

vanillamoddedoxide
Release date
Next release
In five minutes (05:50 UTC)
Source
Live server queries
Server address
169.58.10.121:29015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,907

top 72% · #2507 in EU

Last wipe

21d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,907 of all ranked servers, the top 72%, and #2507 in EU, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on RedLava.World | Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RedLava.World | Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RedLava.World | Rust

What the server publishes and what was recorded

Address169.58.10.121:29015
RegionEU
Max players200
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 05:12 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 81 on average223 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RedLava.World | Rust: what is it?

Too few wipes of RedLava.World | Rust are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 21 days 5 hours have passed since this world was made.

Server record

Is RedLava.World | Rust up, and how well has it held up?

Last seen 21 days 4 hours ago, RedLava.World | Rust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 8 October 2026.

Which location does RedLava.World | Rust run from?

In Europe RedLava.World | Rust lists itself, with its EU tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 169.58.10.121:29015 it is addressed.

On which Rust version does RedLava.World | Rust operate?

The version in use on RedLava.World | Rust is Rust network protocol 2634 and build 167058 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on RedLava.World | Rust?

At this release RedLava.World | Rust is offline, having last been seen 21 days 4 hours ago.

In the rankings of Rust servers, where is RedLava.World | Rust placed?

On player hours over the last seven days RedLava.World | Rust stands at #15,907, #2,507 in Europe, in the top 72% of ranked servers.

Tag details

Where does RedLava.World | Rust appear among the Rust Census lists and filters?

These Rust Census lists include RedLava.World | Rust: EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RedLava.World | Rust: what do they indicate?

These are the tags RedLava.World | Rust publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): 200 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for RedLava.World | Rust?

The game generates the procedural map on RedLava.World | Rust.

What settings and rules have been listed for RedLava.World | Rust?

No gather rate is recorded for RedLava.World | Rust in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join RedLava.World | Rust?

You can open the console in Rust with F1 and enter client.connect 169.58.10.121:29015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp200Max players 200 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167058Build The server runs game build 167058.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.