Statistical profileOffline
Loot Gettin
169.155.232.208:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,871
top 71%
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #15,871 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 46d ago.
2. Players
Figure 1: Players on Loot Gettin
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Loot Gettin
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Loot Gettin
What the server publishes and what was recorded
| Address | 169.155.232.208:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 23:43 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 596 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 379 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 47 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 37 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 133 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 153 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does Loot Gettin wipe, and how often?
Too few wipes of Loot Gettin are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 46 days 20 hours.
About the server
How reliable is Loot Gettin, and is it online now?
The latest count records Loot Gettin as offline, last seen 34 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.
Which location does Loot Gettin run from?
A region is not published by Loot Gettin. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 169.155.232.208:28015 it is addressed.
What version of Rust has been recorded on Loot Gettin?
Rust network protocol 2633 and build 163794 on Windows is the version Loot Gettin runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Loot Gettin?
Loot Gettin is offline at present; its last recording was 34 days 1 hours ago.
In the rankings of Rust servers, where is Loot Gettin placed?
For seven-day player hours, Loot Gettin is ranked #15,871, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Loot Gettin?
Included in these Rust Census lists is Loot Gettin: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Loot Gettin: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Loot Gettin publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Loot Gettin?
A procedural map runs on Loot Gettin, generated by the game.
On Loot Gettin, what rules and settings are in force?
No gather rate is given in the name of Loot Gettin. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Loot Gettin?
You can open the console in Rust with F1 and enter client.connect 169.155.232.208:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.