Statistical profileOnline
iTactless Private
169.155.120.129:9140 checked 12m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
13d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on iTactless Private
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:06 UTC13d ago | 5 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of iTactless Private
What the server publishes and what was recorded
| Address | 169.155.120.129:9140 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 02:06 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182 / 250 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 118 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 122 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 159 on average | 57 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 127 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 71 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for iTactless Private: what is it?
The force wipe is the only wipe iTactless Private takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 13 days 21 hours have passed since this world was made. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at iTactless Private?
The average busiest point of its recent wipes drew 5 players. 22 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of iTactless Private?
At the latest check, iTactless Private was online. About 13 days 16 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 16 October 2026.
What does the performance record of iTactless Private show?
Over the last 48 hours, server fps averaged 207; the lowest reading was 188. The world carried up to 16,542 entities, including buildings, deployables and all else. The peak memory use recorded was 2,168 MB. Players feel low fps and a rising entity count as lag.
Which location does iTactless Private run from?
No region is published by iTactless Private. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 169.155.120.129:9140 is its address.
Which Rust version is iTactless Private running?
This release lists iTactless Private on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on iTactless Private?
The present count is 0 players on iTactless Private, out of 10 slots. Averaged across seven days, the count is 0 players.
How does iTactless Private compare with other servers in the rankings?
For seven-day player hours, iTactless Private is ranked #15,290, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover iTactless Private?
The Rust Census lists that iTactless Private fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on iTactless Private carry?
These are the tags iTactless Private publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on iTactless Private?
Size 2,000 and seed 1000: that is the procedural map on iTactless Private, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is iTactless Private configured, and what rules does it keep?
No gather rate is given in the name of iTactless Private. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to iTactless Private?
Enter client.connect 169.155.120.129:9140 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.