Statistical profileOnline
RustyNails
169.150.132.156:10000 checked 11m ago
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1. Main points
Players now
3/ 40
8% full
7-day average
1
peak 5
Rank
#4,099
top 18%
Last wipe
3d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 3 players on it, 8% of its 40 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #4,099 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RustyNails
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustyNails
What the server publishes and what was recorded
| Address | 169.150.132.156:10000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 26 Oct 2026, 23:16 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 127 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 91 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 110 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 159 on average | 51 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 125 on average | 147 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 57 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RustyNails wipe, and how often?
From the force wipe, the next wipe of RustyNails is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 3 days. Its tags carry a monthly wipe schedule.
Server record
How reliable is RustyNails, and is it online now?
RustyNails is online at the time of this release. The uptime it reports puts the last restart at about 46 hours ago. Of the 72 hours in the last 3 full days, it was up 47 of them, or 65%. The first sighting of it by Rust Census was on 26 October 2026.
Does RustyNails hold a steady frame rate and connection?
Average server fps over the last 48 hours was 115, with a low of 74. Buildings, deployables and everything else in the world took the entity count to 49,528. The peak memory use recorded was 2,126 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is RustyNails based?
A region is not published by RustyNails. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 169.150.132.156:10000 it is addressed.
On which Rust version does RustyNails operate?
The version in use on RustyNails is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does RustyNails carry?
RustyNails stands at 3 players from 40 slots in this release. This release records a seven-day average of 1 players and a peak of 5. Over the past 48 hours the highest average fell at 22:00 UTC: 5 players.
How does RustyNails compare with other servers in the rankings?
The rank for RustyNails is #4,099 on seven-day player hours, in the top 18% of ranked servers.
Lists and tags
Where does RustyNails appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustyNails: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on RustyNails carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them are the tags RustyNails publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for RustyNails?
The procedural map on RustyNails is generated by the game, measures 3,000 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page.
On RustyNails, what rules and settings are in force?
No gather rate is recorded for RustyNails in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RustyNails?
You can open the console in Rust with F1 and enter client.connect 169.150.132.156:10000; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.