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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,314 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust 10x | Local Test | Quad

169.1.170.115:28015 checked 22d ago

10x quad moddedcarbon
Release date
Next release
In five minutes (18:05 UTC)
Source
Live server queries
Server address
169.1.170.115:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,008

top 72%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,008 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Rust 10x | Local Test | Quad

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust 10x | Local Test | Quad

3500 · seed 1012026

Map of Rust 10x | Local Test | Quad

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1012026
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust 10x | Local Test | Quad

What the server publishes and what was recorded

Address169.1.170.115:28015
Region–
Max players10
Group limitquad
Wipe schedule–
Last wipe4 Oct 2026, 21:46 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on average0 / 200
XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPOC · quad · 10x · monthly · 2 on average1 / 210
XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 1 on average0 / 160
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 1 on average0 / 160
[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPsEU · quad · 10x · weekly · 1 on average0 / 100
Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 1 on average0 / 75

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust 10x | Local Test | Quad: what is it?

Too few wipes of Rust 10x | Local Test | Quad are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 24 days 7 hours.

About the server

What does the record show for the uptime and current status of Rust 10x | Local Test | Quad?

The latest count records Rust 10x | Local Test | Quad as offline, last seen 22 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 6 October 2026.

In which location is Rust 10x | Local Test | Quad based?

A region is not published by Rust 10x | Local Test | Quad. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 169.1.170.115:28015 is its address.

What version of Rust has been recorded on Rust 10x | Local Test | Quad?

Rust network protocol 2634 and build 166494 on Windows is the version Rust 10x | Local Test | Quad runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Rust 10x | Local Test | Quad?

At this release Rust 10x | Local Test | Quad is offline, having last been seen 22 days 10 hours ago.

What position does Rust 10x | Local Test | Quad hold in the server rankings?

The rank for Rust 10x | Local Test | Quad is #16,008 on seven-day player hours, in the top 72% of ranked servers. The server stands at #635 among quad servers.

Tags, lists

Where does Rust 10x | Local Test | Quad appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rust 10x | Local Test | Quad: 10x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

What is meant by each tag shown on Rust 10x | Local Test | Quad?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags Rust 10x | Local Test | Quad publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Rust 10x | Local Test | Quad?

The procedural map on Rust 10x | Local Test | Quad is generated by the game, measures 3,500 and carries seed 1012026. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Rust 10x | Local Test | Quad, what rules and settings are in force?

A gather rate of 10x is recorded for Rust 10x | Local Test | Quad in its name. For groups (quad), the maximum is 4 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Rust 10x | Local Test | Quad?

Enter client.connect 169.1.170.115:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts4Group limit No team may hold more than 4.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Build 166494 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.