Statistical profileOnline
10x Development
EU 168.100.163.159:28030 checked 8m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak 2
Rank
#7,646
top 34% · #2054 in EU
Last wipe
9h ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,646 of all ranked servers, the top 34%, and #2054 in EU, on player hours over the last seven days.
- Its current map went up 9h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on 10x Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Usual gap
8.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 11:06 UTC9h ago | – | – | running | 0 |
| Wed 21 Oct, 00:19 UTC8d ago | 6 | – | – | 0 |
| Wed 14 Oct, 21:22 UTC14d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Thu 1 Oct, 17:44 UTC FW28d ago | 1 | halved by day 2 | 13.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 10x Development
Table 3: The world
As the server publishes it
| Map | discord.gg/vitalityservers |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of 10x Development
What the server publishes and what was recorded
| Address | 168.100.163.159:28030 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | 16 max |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 11:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | Sho | EU · groups of 64+ · 10x · monthly · 5 on average | 14 / 250 |
| Grumpys 10x | My Mini | Homes+TP and More | EU · groups of 8+ · 10x · monthly · 4 on average | 5 / 100 |
| XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORP | EU · groups of 8+ · 10x · monthly · 2 on average | 4 / 95 |
| RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| Kits | EU · groups of 8+ · 10x · monthly · 2 on average | 0 / 150 |
| Rustafields.com [X100][RB][TP][Shop] | EU · groups of 40+ · 100x · monthly · 8 on average | 6 / 150 |
| RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВ | EU · groups of 10+ · 50x · monthly · 5 on average | 7 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for 10x Development: what is it?
Once a month, and only with the force wipe, does 10x Development wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 9 hours ago. Its tags carry a monthly wipe schedule.
On 10x Development, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
Server record
What does the record show for the uptime and current status of 10x Development?
At the latest check, 10x Development was online. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does 10x Development run from?
Its EU tag is how 10x Development lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 168.100.163.159:28030 is its address.
Which Rust version is 10x Development running?
This release lists 10x Development on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does 10x Development carry?
At the time of counting, 10x Development recorded 0 players. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.
In the rankings of Rust servers, where is 10x Development placed?
This release ranks 10x Development at #7,646 for seven-day player hours, #2,054 in Europe, inside the top 34% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover 10x Development?
These Rust Census lists include 10x Development: 10x Rust servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
What is meant by each tag shown on 10x Development?
Read by the game's server browser, 10x Development publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On 10x Development, what rules and settings are in force?
10x Development carries a 10x gather rate, as stated in its name. The group limit is 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join 10x Development?
You can open the console in Rust with F1 and enter client.connect 168.100.163.159:28030; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players Slots: 0. |
ts16 | Group limit No team may hold more than 16. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
modded | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.