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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,341 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

10x Development

EU 168.100.163.159:28030 checked 8m ago

10x monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (20:30 UTC)
Source
Live server queries
Server address
168.100.163.159:28030
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 2

Rank

#7,646

top 34% · #2054 in EU

Last wipe

9h ago

monthly schedule

Next wipe

6d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,646 of all ranked servers, the top 34%, and #2054 in EU, on player hours over the last seven days.
  • Its current map went up 9h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 10x Development

Players now and over time, UTC

AveragePeakWipe
00.511.5221:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

Usual gap

8.4 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 22hThu 5 Nov, 19:00 UTCForce wipe FW
34d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctWed 14 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:06 UTC9h ago – – running 0
Wed 21 Oct, 00:19 UTC8d ago 6 – – 0
Wed 14 Oct, 21:22 UTC14d ago 2 halved by day 1 6.1 days 0
Thu 1 Oct, 17:44 UTC FW28d ago 1 halved by day 2 13.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 10x Development

Custom map, no picture published

Table 3: The world

As the server publishes it

Mapdiscord.gg/vitalityservers
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of 10x Development

What the server publishes and what was recorded

Address168.100.163.159:28030
RegionEU
Max players–
Group limit16 max
Wipe schedulemonthly
Last wipe29 Oct 2026, 11:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | ShoEU · groups of 64+ · 10x · monthly · 5 on average14 / 250
Grumpys 10x | My Mini | Homes+TP and MoreEU · groups of 8+ · 10x · monthly · 4 on average5 / 100
XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORPEU · groups of 8+ · 10x · monthly · 2 on average4 / 95
RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| KitsEU · groups of 8+ · 10x · monthly · 2 on average0 / 150
Rustafields.com [X100][RB][TP][Shop]EU · groups of 40+ · 100x · monthly · 8 on average6 / 150
RUST FUNs x50-x100 LOOT+ ДЛЯ НОВИЧКОВEU · groups of 10+ · 50x · monthly · 5 on average7 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 10x Development: what is it?

Once a month, and only with the force wipe, does 10x Development wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 9 hours ago. Its tags carry a monthly wipe schedule.

On 10x Development, what happens on wipe day?

An average of 3 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

Server record

What does the record show for the uptime and current status of 10x Development?

At the latest check, 10x Development was online. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does 10x Development run from?

Its EU tag is how 10x Development lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. 168.100.163.159:28030 is its address.

Which Rust version is 10x Development running?

This release lists 10x Development on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does 10x Development carry?

At the time of counting, 10x Development recorded 0 players. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.

In the rankings of Rust servers, where is 10x Development placed?

This release ranks 10x Development at #7,646 for seven-day player hours, #2,054 in Europe, inside the top 34% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover 10x Development?

These Rust Census lists include 10x Development: 10x Rust servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.

What is meant by each tag shown on 10x Development?

Read by the game's server browser, 10x Development publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

On 10x Development, what rules and settings are in force?

10x Development carries a 10x gather rate, as stated in its name. The group limit is 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join 10x Development?

You can open the console in Rust with F1 and enter client.connect 168.100.163.159:28030; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts16Group limit No team may hold more than 16.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Region

EUEurope Europe is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.