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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,292 players on 11,794 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

10x Development

NA 168.100.163.159:28010 checked 14m ago

10x weekly wipes moddedoxide
Release date
Next release
In five minutes (22:10 UTC)
Source
Live server queries
Server address
168.100.163.159:28010
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 1

Rank

#15,130

top 68% · #1476 in NA

Last wipe

21h ago

weekly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,130 of all ranked servers, the top 68%, and #1476 in NA, on player hours over the last seven days.
  • Its current map went up 21h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 10x Development

Players now and over time, UTC

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 01:17 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 01:17 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Usual gap

10 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
13d 2hThu 12 Nov, 01:17 UTCOwn schedule
20d 2hThu 19 Nov, 01:17 UTCOwn schedule
27d 2hThu 26 Nov, 01:17 UTCOwn schedule
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW
41d 2hThu 10 Dec, 01:17 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:17 UTC21h ago – – running 0
Thu 1 Oct, 17:45 UTC FW28d ago 0+1 queue – – 0
Mon 21 Sep, 18:37 UTC38d ago 1+1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC43d ago 4+1 queue halved by day 1 5.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 10x Development

1000 · seed 1337

Map of 10x Development

Table 3: The world

As the server publishes it

MapVitality Custom Map
Size1000
Seed1337

8. Server characteristics

Table 4: Characteristics of 10x Development

What the server publishes and what was recorded

Address168.100.163.159:28010
RegionNA
Max players–
Group limit32 max
Wipe scheduleweekly
Last wipe29 Oct 2026, 01:17 UTC
Hostname10x.atlasrust.us
First seen13 Sep 2026

9. Operator

Hostnameatlasrust.us

Table 5: Other servers of this operator

The busiest servers publishing a atlasrust.us hostname

ServerStatusPlayers
Atlas - US 2X Medium | Vanilla+ | No BP WipesOnline617 / 600
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipOnline188 / 200
Atlas - US 10x | No BPs | Kits | ShopOnline178 / 250
Atlas - US 2X Monthly | Vanilla+ | No BP WipesOnline120 / 150
Atlas - US 5x | No BPs | KitsOffline2 / 100

6 servers publish a atlasrust.us hostname.

10. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average131 / 200
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 63 on average222 / 200
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average12 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average1 / 125
RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average3 / 75
RustForNoobs.com | 10x | Clans | No BPs |x10 US | KitsNA · groups of 32+ · 10x · weekly · 3 on average1 / 100

11. Quick answers

From the figures on this page.

Wipe details

When does 10x Development wipe, and how often?

The prediction for 10x Development follows its tag, since too few of its wipes are on record to confirm the schedule. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 21 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

On 10x Development, what happens on wipe day?

Recent wipes drew an average peak of 2 players. With 1 in the queue, the latest wipe's crowd peaked 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.

Server details

How reliable is 10x Development, and is it online now?

This release records 10x Development as online. By its own reported uptime, it restarted about 18 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

How well does 10x Development perform?

The figures for the last 48 hours give an average of 67 server fps and a minimum of 67. The world carried up to 371,548 entities, including buildings, deployables and all else. Memory use reached 7,962 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does 10x Development run from?

Its NA tag is how 10x Development lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 168.100.163.159:28010 it is addressed.

On which Rust version does 10x Development operate?

This release lists 10x Development on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on 10x Development?

The current count for 10x Development stands at 0 players. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 01:00 UTC: 0 players.

What position does 10x Development hold in the server rankings?

For seven-day player hours 10x Development is ranked #15,130 and #1,476 in North America, placing it in the top 68% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry 10x Development?

Included in these Rust Census lists is 10x Development: 10x Rust servers, counted, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Which operator runs 10x Development?

10x Development and 5 other servers we track publish a atlasrust.us hostname, so one operator most likely runs them.

Which meanings do the tags on 10x Development carry?

These are the tags 10x Development publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts32 (Group limit): No team may hold more than 32; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on 10x Development?

10x Development runs a procedural map of size 1,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Vitality Custom Map.

What settings and rules have been listed for 10x Development?

10x Development carries a 10x gather rate, as stated in its name. 32 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to 10x Development?

You can open the console in Rust with F1 and enter client.connect 168.100.163.159:28010; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts32,^o^z,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players The server holds 0 slots.
ts32Group limit No team may hold more than 32.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly This server wipes once a week.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.
moddedModded Plugins or settings alter the game on this modded server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.