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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Testserver

168.100.162.11:28075 checked 10m ago

vanillapremium
Release date
Next release
In five minutes (12:05 UTC)
Source
Live server queries
Server address
168.100.162.11:28075
First recorded
22 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

17d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Testserver

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304013:0022:0007:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:00 UTC17d ago 0 – running 0
Thu 1 Oct, 16:53 UTC27d ago 1+1 queue halved by day 1 10.2 days 0
Mon 28 Sep, 16:02 UTC30d ago 1 halved by day 1 3 days 0
Sat 26 Sep, 00:41 UTC33d ago 1 halved by day 1 2.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Testserver

3750 · seed 738648976

Map of Testserver

Table 2: The world

As the server publishes it

MapRustafied Custom Map
Size3750
Seed738648976
Custom mapDownload

8. Server characteristics

Table 3: Characteristics of Testserver

What the server publishes and what was recorded

Address168.100.162.11:28075
Region–
Max players–
Group limit16 max
Wipe schedule–
Last wipe11 Oct 2026, 22:00 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average380 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Testserver wipe, and how often?

Wipes on Testserver fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 14 hours have passed since this world was made.

On Testserver, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server record

Is Testserver up, and how well has it held up?

At the latest check, Testserver was online. By its own reported uptime, it restarted about 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 22 September 2026.

How well does Testserver perform?

Average server fps over the last 48 hours was 30, with a low of 27. The world carried up to 94,000 entities, including buildings, deployables and all else. Memory use reached 4,019 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is Testserver based?

No region is published by Testserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 168.100.162.11:28075 is its address.

On which Rust version does Testserver operate?

This release lists Testserver on Rust network protocol 2635 and build 169606, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Testserver carry?

At the time of counting, Testserver recorded 0 players. The seven-day average for this server is 0 players.

How does Testserver compare with other servers in the rankings?

For seven-day player hours, Testserver is ranked #15,318, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Testserver?

The Rust Census lists that Testserver fits are: Rust tutorial servers, Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.

Which meanings do the tags on Testserver carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts16 (Group limit): The limit is 16 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169606 (Build): The server runs game build 169606; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Joining requires premium status on Rust; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags Testserver publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Testserver?

A custom map of size 3,750 runs on Testserver, and its published file is available to download here.

What settings and rules have been listed for Testserver?

No gather rate is given in the name of Testserver. No group exceeds 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Testserver?

Enter client.connect 168.100.162.11:28075 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Joining requires premium status on Rust. This release lists its website as https://www.rustafied.com/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169606,^q,ts16,rustmaps

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts16Group limit The limit is 16 players per team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs169606Build The server runs game build 169606.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^tTutorial on Facepunch's tutorial is available here for new players.

Mods and access

^qPremium Joining requires premium status on Rust.

Other

rustmapsCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.