Statistical profileOnline
Rustafied.com - 0x01
168.100.162.11:28065 checked 10m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#14,528
top 65%
Last wipe
18h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,528 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 18h ago.
2. Players
Figure 1: Players on Rustafied.com - 0x01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:00 UTC18h ago | – | – | running | 0 |
| Sun 25 Oct, 13:48 UTC3d ago | 0+1 queue | – | 3.2 days | 0 |
| Fri 23 Oct, 20:58 UTC5d ago | 1+1 queue | – | 1.7 days | 0 |
| Wed 21 Oct, 20:39 UTC7d ago | 1 | halved by day 1 | 2 days | 0 |
| Wed 21 Oct, 14:34 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 15:23 UTC17d ago | 0 | – | 10 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rustafied.com - 0x01
4500 · seed 1691758628
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1691758628 |
8. Server characteristics
Table 3: Characteristics of Rustafied.com - 0x01
What the server publishes and what was recorded
| Address | 168.100.162.11:28065 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 19:00 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rustafied.com - 0x01?
Rustafied.com - 0x01 wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 18 hours.
On Rustafied.com - 0x01, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. With 1 in the queue, the latest wipe's crowd peaked 0 hours after the wipe. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
Server record
Is Rustafied.com - 0x01 up, and how well has it held up?
At the latest check, Rustafied.com - 0x01 was online. About 17 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 11 October 2026.
What does the performance record of Rustafied.com - 0x01 show?
Average server fps over the last 48 hours was 217, with a low of 187. Buildings, deployables and everything else in the world took the entity count to 121,000. Memory use reached 3,345 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Rustafied.com - 0x01 based?
A region is not published by Rustafied.com - 0x01. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 168.100.162.11:28065 is its address.
What version of Rust has been recorded on Rustafied.com - 0x01?
Rust network protocol 2635 and build 169552 on Linux is the version Rustafied.com - 0x01 runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Rustafied.com - 0x01?
At the time of counting, Rustafied.com - 0x01 recorded 0 players. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Rustafied.com - 0x01 placed?
For seven-day player hours, Rustafied.com - 0x01 is ranked #14,528, placing it in the top 65% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rustafied.com - 0x01?
The Rust Census lists that Rustafied.com - 0x01 fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Rustafied.com - 0x01 carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): The server holds 0 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169552 (Build): Game build: 169552; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^q (Premium): Joining requires premium status on Rust are the tags Rustafied.com - 0x01 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Rustafied.com - 0x01?
The procedural map on Rustafied.com - 0x01 is generated by the game, measures 4,500 and carries seed 1691758628. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Rustafied.com - 0x01?
No gather rate is given in the name of Rustafied.com - 0x01. No group exceeds 16 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Rustafied.com - 0x01?
Enter client.connect 168.100.162.11:28065 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust. This release lists its website as https://www.rustafied.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts16 | Group limit Team size is capped at 16. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169552 | Build Game build: 169552. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.