Statistical profileOffline
WolfPack Debug
NA 168.100.161.67:30011 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,490
top 69% · #1585 in NA
Last wipe
62d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,490 of all ranked servers, the top 69%, and #1585 in NA, on player hours over the last seven days.
- Its current map went up 62d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on WolfPack Debug
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of WolfPack Debug
What the server publishes and what was recorded
| Address | 168.100.161.67:30011 |
|---|---|
| Region | NA |
| Max players | 10 |
| Group limit | 100 max |
| Wipe schedule | monthly |
| Last wipe | 27 Aug 2026, 17:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
10. Quick answers
From the figures on this page.
Wipe schedule
When does WolfPack Debug wipe, and how often?
From the force wipe, the next wipe of WolfPack Debug is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 62 days 22 hours ago. A monthly wipe schedule is published in its tags.
Server record
What does the record show for the uptime and current status of WolfPack Debug?
Last seen 40 days 20 hours ago, WolfPack Debug is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
In which location is WolfPack Debug based?
With its NA tag, WolfPack Debug lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 168.100.161.67:30011 is its address.
On which Rust version does WolfPack Debug operate?
The version in use on WolfPack Debug is Rust network protocol 2632 and build 161125 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on WolfPack Debug?
The last count for WolfPack Debug was 40 days 20 hours ago; it is offline at present.
What position does WolfPack Debug hold in the server rankings?
This release ranks WolfPack Debug at #15,490 for seven-day player hours, #1,585 in North America, inside the top 69% of ranked servers.
Tag details
Where does WolfPack Debug appear among the Rust Census lists and filters?
The Rust Census lists that WolfPack Debug fits are: Modded Rust servers, counted, Rust battlefield servers, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on WolfPack Debug: what do they indicate?
These are the tags WolfPack Debug publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts100 (Group limit): No team may hold more than 100; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for WolfPack Debug?
WolfPack Debug runs a procedural map of size 1,000 with seed 1497489390, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On WolfPack Debug, what rules and settings are in force?
No gather rate is recorded for WolfPack Debug in its name. No group exceeds 100 players. It runs battlefield, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join WolfPack Debug?
Enter client.connect 168.100.161.67:30011 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://wolfpack.gg is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2632,^p,^m,^i,NA,gmrust,cs161125,ts100,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts100 | Group limit No team may hold more than 100. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs161125 | Build Game build: 161125. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|---|
^i | Battlefield Kits and high rates drive fast PvP here. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
