Statistical profileOnline
TESTING SERVER - SLAYERS.GG
NA · us1 168.100.161.149:30015 checked 13m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,662
top 61% · #1411 in NA
Last wipe
1d ago
weekly schedule
Next wipe
5d 18h
Wed 4 Nov, 14:33 UTC
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,662 of all ranked servers, the top 61%, and #1411 in NA, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Wednesday 4 November, 14:33 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on TESTING SERVER - SLAYERS.GG
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Wednesday 4 November, 14:33 UTC, in 5d 18h. Its weekly schedule tag · low confidence
Usual gap
2.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 5d 18h | Wed 4 Nov, 14:33 UTC | Own schedule |
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 18h | Wed 11 Nov, 14:33 UTC | Own schedule |
| 19d 18h | Wed 18 Nov, 14:33 UTC | Own schedule |
| 26d 18h | Wed 25 Nov, 14:33 UTC | Own schedule |
| 33d 18h | Wed 2 Dec, 14:33 UTC | Own schedule |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 18h | Wed 9 Dec, 14:33 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | 1 | halved by day 2 | 14 days | 0 |
| Tue 13 Oct, 07:33 UTC16d ago | 1 | – | 1.3 days | 0 |
| Fri 2 Oct, 05:01 UTC27d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC30d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC31d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC33d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC37d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC38d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC39d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC39d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC40d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC41d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC42d ago | 3 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of TESTING SERVER - SLAYERS.GG
What the server publishes and what was recorded
| Address | 168.100.161.149:30015 |
|---|---|
| Region | NA · us1 |
| Max players | 10 |
| Group limit | 10 max |
| Wipe schedule | weekly |
| Last wipe | 28 Oct 2026, 14:33 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 139 on average | 84 / 200 |
| Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air | NA · groups of 8+ · 100x · weekly · 19 on average | 14 / 200 |
| SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP | NA · groups of 10+ · 100x · weekly · 2 on average | 2 / 100 |
| US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases | NA · groups of 10+ · 100x · weekly · 2 on average | 1 / 200 |
| US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb | NA · groups of 10+ · 20x · weekly · 1 on average | 2 / 200 |
| STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| | NA · groups of 8+ · 100x · weekly · 1 on average | 4 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on TESTING SERVER - SLAYERS.GG?
Too few wipes of TESTING SERVER - SLAYERS.GG are recorded to confirm its schedule, so its tag is followed by the prediction. On Wednesday 4 November at 14:33 UTC the next wipe is expected. The present world dates from 29 hours. The tags list a wipe schedule of one week.
On TESTING SERVER - SLAYERS.GG, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 2.
About the server
Is TESTING SERVER - SLAYERS.GG up, and how well has it held up?
At the latest check, TESTING SERVER - SLAYERS.GG was online. By its own reported uptime, it restarted about 12 hours ago. Of the 168 hours in the last 7 full days, it was up 112 of them, or 67%. First recorded by Rust Census on 17 September 2026.
How well does TESTING SERVER - SLAYERS.GG perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 58. The world carried up to 29,621 entities, including buildings, deployables and all else. The peak memory use recorded was 3,219 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for TESTING SERVER - SLAYERS.GG?
Region us1 is the code for TESTING SERVER - SLAYERS.GG; its NA tag places it in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 168.100.161.149:30015 it is addressed.
What version of Rust has been recorded on TESTING SERVER - SLAYERS.GG?
Rust network protocol 2635 and build 168909 on Linux is the version TESTING SERVER - SLAYERS.GG runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does TESTING SERVER - SLAYERS.GG carry?
At counting time TESTING SERVER - SLAYERS.GG recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 0 players.
What position does TESTING SERVER - SLAYERS.GG hold in the server rankings?
For seven-day player hours TESTING SERVER - SLAYERS.GG is ranked #13,662 and #1,411 in North America, placing it in the top 61% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TESTING SERVER - SLAYERS.GG?
These Rust Census lists include TESTING SERVER - SLAYERS.GG: Modded Rust servers, counted, Rust battlefield servers and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which meanings do the tags on TESTING SERVER - SLAYERS.GG carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts10 (Group limit): No team may hold more than 10; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): us1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^i (Battlefield): High rates and kits make this a fast PvP battlefield; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America are the tags TESTING SERVER - SLAYERS.GG publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for TESTING SERVER - SLAYERS.GG?
The procedural map on TESTING SERVER - SLAYERS.GG is generated by the game, measures 4,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Fly Jets, Planes and UFOs!.
How is TESTING SERVER - SLAYERS.GG configured, and what rules does it keep?
No gather rate is given in the name of TESTING SERVER - SLAYERS.GG. 10 players is the recorded group limit. battlefield is the game mode recorded, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join TESTING SERVER - SLAYERS.GG?
Enter client.connect 168.100.161.149:30015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/slayersgg is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts10 | Group limit No team may hold more than 10. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$rus1 | Region code us1 is the region code this server carries. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Gameplay
^i | Battlefield High rates and kits make this a fast PvP battlefield. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.