Statistical profileOffline
PeakRUST/X2/NOLIMIT/CLAN
167.235.33.217:50426 checked 17d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,847
top 72%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,847 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on PeakRUST/X2/NOLIMIT/CLAN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of PeakRUST/X2/NOLIMIT/CLAN
What the server publishes and what was recorded
| Address | 167.235.33.217:50426 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 11:49 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 724 on average | 271 / 350 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 542 on average | 145 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 349 on average | 167 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 324 on average | 56 / 150 |
| Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 7 / 100 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 298 on average | 78 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does PeakRUST/X2/NOLIMIT/CLAN wipe, and how often?
The rhythm of PeakRUST/X2/NOLIMIT/CLAN's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 17 days 15 hours.
Server details
Is PeakRUST/X2/NOLIMIT/CLAN up, and how well has it held up?
PeakRUST/X2/NOLIMIT/CLAN is offline at the time of this release; it was last seen 17 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 10 October 2026.
In which location is PeakRUST/X2/NOLIMIT/CLAN based?
No region is given by PeakRUST/X2/NOLIMIT/CLAN. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 167.235.33.217:50426 is its address.
On which Rust version does PeakRUST/X2/NOLIMIT/CLAN operate?
Rust network protocol 2634 and build 167398 on Linux is the version PeakRUST/X2/NOLIMIT/CLAN runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for PeakRUST/X2/NOLIMIT/CLAN?
At this release PeakRUST/X2/NOLIMIT/CLAN is offline, having last been seen 17 days 14 hours ago.
How does PeakRUST/X2/NOLIMIT/CLAN compare with other servers in the rankings?
The rank for PeakRUST/X2/NOLIMIT/CLAN is #15,847 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does PeakRUST/X2/NOLIMIT/CLAN appear among the Rust Census lists and filters?
The Rust Census lists that PeakRUST/X2/NOLIMIT/CLAN fits are: Rust 2x servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on PeakRUST/X2/NOLIMIT/CLAN carry?
Read by the game's server browser, PeakRUST/X2/NOLIMIT/CLAN publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for PeakRUST/X2/NOLIMIT/CLAN?
PeakRUST/X2/NOLIMIT/CLAN runs a procedural map of size 2,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is PeakRUST/X2/NOLIMIT/CLAN configured, and what rules does it keep?
PeakRUST/X2/NOLIMIT/CLAN carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to PeakRUST/X2/NOLIMIT/CLAN?
Enter client.connect 167.235.33.217:50426 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.