Statistical profileOffline
Wild Rust
167.235.33.217:44672 checked 21d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,767 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Wild Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
16 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTC FW26d ago | – | – | running | 2 |
| Tue 15 Sep, 19:14 UTC42d ago | 3 | held half | 16 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Wild Rust
4000 · seed 1412169497
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1412169497 |
8. Server characteristics
Table 3: Characteristics of Wild Rust
What the server publishes and what was recorded
| Address | 167.235.33.217:44672 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:36 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 500 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 30 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 50 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 257 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 98 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 110 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Wild Rust wipe, and how often?
Too few wipes of Wild Rust are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 4 hours.
On Wild Rust, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
How reliable is Wild Rust, and is it online now?
Last seen 21 days 9 hours ago, Wild Rust is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 September 2026.
In which location is Wild Rust based?
A region is not published by Wild Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 167.235.33.217:44672 is its address.
On which Rust version does Wild Rust operate?
This release lists Wild Rust on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Wild Rust carry?
At this release Wild Rust is offline, having last been seen 21 days 9 hours ago.
How does Wild Rust compare with other servers in the rankings?
The rank for Wild Rust is #13,767 on seven-day player hours, in the top 61% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Wild Rust?
The Rust Census lists that Wild Rust fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Wild Rust: what do they indicate?
These are the tags Wild Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Wild Rust?
Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Wild Rust configured, and what rules does it keep?
The name of Wild Rust carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Wild Rust?
Enter client.connect 167.235.33.217:44672 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.