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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,384 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Wild Rust

167.235.33.217:44672 checked 21d ago

Release date
Next release
In five minutes (13:35 UTC)
Source
Live server queries
Server address
167.235.33.217:44672
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,767

top 61%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,767 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Wild Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

16 days

between real wipes

Wipe-day peak

3

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW26d ago – – running 2
Tue 15 Sep, 19:14 UTC42d ago 3 held half 16 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Wild Rust

4000 · seed 1412169497

Map of Wild Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1412169497
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Wild Rust

What the server publishes and what was recorded

Address167.235.33.217:44672
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:36 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average500 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average30 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average257 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average98 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average110 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

When does Wild Rust wipe, and how often?

Too few wipes of Wild Rust are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 4 hours.

On Wild Rust, what happens on wipe day?

An average of 3 players attended at peak across recent wipes. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

How reliable is Wild Rust, and is it online now?

Last seen 21 days 9 hours ago, Wild Rust is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 September 2026.

In which location is Wild Rust based?

A region is not published by Wild Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 167.235.33.217:44672 is its address.

On which Rust version does Wild Rust operate?

This release lists Wild Rust on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Wild Rust carry?

At this release Wild Rust is offline, having last been seen 21 days 9 hours ago.

How does Wild Rust compare with other servers in the rankings?

The rank for Wild Rust is #13,767 on seven-day player hours, in the top 61% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Wild Rust?

The Rust Census lists that Wild Rust fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Wild Rust: what do they indicate?

These are the tags Wild Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Wild Rust?

Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Wild Rust configured, and what rules does it keep?

The name of Wild Rust carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Wild Rust?

Enter client.connect 167.235.33.217:44672 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.