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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,677 players on 11,911 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

EU 167.235.169.114:28310 checked 12m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (20:20 UTC)
Source
Live server queries
Server address
167.235.169.114:28310
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

3

peak 10

Rank

#1,848

top 8% · #715 in EU

Last wipe

5d ago

biweekly schedule

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 3 players, with a peak of 10.
  • It ranks #1,848 of all ranked servers, the top 8%, and #715 in EU, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Players now and over time, UTC

AveragePeak
0246821:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

Usual gap

4.9 days

between real wipes

On rhythm

14%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
8d 17hFri 6 Nov, 14:00 UTCOwn schedule
22d 17hFri 20 Nov, 14:00 UTCOwn schedule
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW
36d 17hFri 4 Dec, 14:00 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctWed 7 OctTue 6 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:00 UTC5d ago 10 – running 1
Wed 7 Oct, 13:34 UTC21d ago 1 held half 16 days 1
Tue 6 Oct, 15:16 UTC22d ago 1 – 0.9 days 0
Thu 1 Oct, 18:17 UTC FW27d ago 0 – 4.9 days 0
Mon 28 Sep, 05:47 UTC30d ago 2 held half 3.5 days 1
Tue 22 Sep, 13:05 UTC36d ago 1 held half 5.7 days 1
Mon 21 Sep, 13:00 UTC37d ago 1 – 1 days 0
Tue 15 Sep, 17:57 UTC43d ago 1 halved by day 2 5.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

4600 · seed 1769755902

Map of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

Table 3: The world

As the server publishes it

MapProcedural Map
Size4600
Seed1769755902
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE

What the server publishes and what was recorded

Address167.235.169.114:28310
RegionEU
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe23 Oct 2026, 14:00 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to PROTOCOL CYCLE! A hardcore PvE survival experiment where every decision matters. Deadly NPCs, dangerous monuments, unique events and challenging progression. Explore. Adapt. Survive. Break the Cycle. Добро пожаловать в ПРОТОКОЛ ЦИКЛ! Хардкорный PvE-эксперимент на выживание, где важно каждое решение. Смертельные NPC, опасные монументы, уникальные события и сложная прогрессия. Исследуй. Адаптируйся. Выживай. Разорви Цикл. ⚙ Hardcore PvE | Custom Events | Progression | Survival

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average312 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average59 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average28 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average45 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average60 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average23 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

As its schedule cannot be confirmed from the few wipes of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 5 days 6 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, what happens on wipe day?

An average of 4 players attended at peak across recent wipes. 4 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

How reliable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it online now?

At the latest check, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE was online. By its own reported uptime, it restarted about 10 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE show?

Over the last 48 hours, server fps averaged 136; the lowest reading was 111. Buildings, deployables and everything else in the world took the entity count to 83,451. Up to 6,635 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

With its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 167.235.169.114:28310 is its address.

On which Rust version does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE operate?

Rust network protocol 2635 and build 168909 on Windows is the version ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry?

At counting time ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE recorded 0 players across 50 slots. This release records a seven-day average of 3 players and a peak of 10. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 8 players.

In the rankings of Rust servers, where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE placed?

On player hours over the last seven days ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE stands at #1,848, #715 in Europe, in the top 8% of ranked servers.

Lists and tags

Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appear among the Rust Census lists and filters?

The Rust Census lists that ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which meanings do the tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry?

These are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs a procedural map of size 4,600 with seed 1769755902, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

No gather rate is given in the name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?

You can open the console in Rust with F1 and enter client.connect 167.235.169.114:28310; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/ABauTA59Uu is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.