Statistical profileOnline
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
EU 167.235.169.114:28310 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
3
peak 10
Rank
#1,848
top 8% · #715 in EU
Last wipe
5d ago
biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 3 players, with a peak of 10.
- It ranks #1,848 of all ranked servers, the top 8%, and #715 in EU, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Usual gap
4.9 days
between real wipes
On rhythm
14%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 17h | Fri 6 Nov, 14:00 UTC | Own schedule |
| 22d 17h | Fri 20 Nov, 14:00 UTC | Own schedule |
| 35d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 17h | Fri 4 Dec, 14:00 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:00 UTC5d ago | 10 | – | running | 1 |
| Wed 7 Oct, 13:34 UTC21d ago | 1 | held half | 16 days | 1 |
| Tue 6 Oct, 15:16 UTC22d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:17 UTC FW27d ago | 0 | – | 4.9 days | 0 |
| Mon 28 Sep, 05:47 UTC30d ago | 2 | held half | 3.5 days | 1 |
| Tue 22 Sep, 13:05 UTC36d ago | 1 | held half | 5.7 days | 1 |
| Mon 21 Sep, 13:00 UTC37d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 17:57 UTC43d ago | 1 | halved by day 2 | 5.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
4600 · seed 1769755902
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4600 |
| Seed | 1769755902 |
8. Server characteristics
Table 4: Characteristics of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
What the server publishes and what was recorded
| Address | 167.235.169.114:28310 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 23 Oct 2026, 14:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to PROTOCOL CYCLE! A hardcore PvE survival experiment where every decision matters. Deadly NPCs, dangerous monuments, unique events and challenging progression. Explore. Adapt. Survive. Break the Cycle. Добро пожаловать в ПРОТОКОЛ ЦИКЛ! Хардкорный PvE-эксперимент на выживание, где важно каждое решение. Смертельные NPC, опасные монументы, уникальные события и сложная прогрессия. Исследуй. Адаптируйся. Выживай. Разорви Цикл. ⚙ Hardcore PvE | Custom Events | Progression | Survival
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 237 on average | 312 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 59 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 28 / 200 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 45 / 100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 26 on average | 60 / 50 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 25 on average | 23 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
As its schedule cannot be confirmed from the few wipes of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 5 days 6 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, what happens on wipe day?
An average of 4 players attended at peak across recent wipes. 4 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server record
How reliable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it online now?
At the latest check, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE was online. By its own reported uptime, it restarted about 10 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
What does the performance record of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE show?
Over the last 48 hours, server fps averaged 136; the lowest reading was 111. Buildings, deployables and everything else in the world took the entity count to 83,451. Up to 6,635 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
With its EU tag, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 167.235.169.114:28310 is its address.
On which Rust version does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE operate?
Rust network protocol 2635 and build 168909 on Windows is the version ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry?
At counting time ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE recorded 0 players across 50 slots. This release records a seven-day average of 3 players and a peak of 10. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 8 players.
In the rankings of Rust servers, where is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE placed?
On player hours over the last seven days ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE stands at #1,848, #715 in Europe, in the top 8% of ranked servers.
Lists and tags
Where does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appear among the Rust Census lists and filters?
The Rust Census lists that ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which meanings do the tags on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE carry?
These are the tags ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE runs a procedural map of size 4,600 with seed 1769755902, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
No gather rate is given in the name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
You can open the console in Rust with F1 and enter client.connect 167.235.169.114:28310; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/ABauTA59Uu is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.