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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,553 players on 11,656 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

The Unknown PVE

NA 167.160.93.165:28025 checked 10m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (02:20 UTC)
Source
Live server queries
Server address
167.160.93.165:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 50

2% full

7-day average

2

peak 6

Rank

#2,497

top 11% · #394 in NA

Last wipe

9d ago

biweekly schedule

Next wipe

4d 13h

Sun 1 Nov, 16:00 UTC

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 6.
  • It ranks #2,497 of all ranked servers, the top 11%, and #394 in NA, on player hours over the last seven days.
  • Its current map went up 9d ago; the next wipe is expected Sunday 1 November, 16:00 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on The Unknown PVE

Players now and over time, UTC

AveragePeak
0123403:0012:0020:0005:0013:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510003:0012:0020:0005:0013:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Sunday 1 November, 16:00 UTC, in 4d 13h. Its biweekly schedule tag · low confidence

Usual gap

14 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

6

players, last three wipes

Crowd held

67%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 13hSun 1 Nov, 16:00 UTCOwn schedule
8d 16hThu 5 Nov, 19:00 UTCForce wipe FW
18d 13hSun 15 Nov, 16:00 UTCOwn schedule
32d 13hSun 29 Nov, 16:00 UTCOwn schedule
36d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:00 UTC9d ago 6 – running 2
Thu 15 Oct, 19:15 UTC12d ago 5 held half 2.9 days 1
Thu 1 Oct, 18:05 UTC FW26d ago 8 halved by day 5 14 days 1
Thu 17 Sep, 18:59 UTC40d ago 4 held half 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of The Unknown PVE

3500 · seed 1156067853

Map of The Unknown PVE

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1156067853
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of The Unknown PVE

What the server publishes and what was recorded

Address167.160.93.165:28025
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe18 Oct 2026, 16:00 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to The Unknown PVE No Decay or Upkeep No PVP *Plug-Ins* Backpacks NTeleportation - /sethome /outpost /bandit Remover tool /remove Kits /kit Raidable Bases Free Driving Vehicles - No fuel needed Restore Upon Death - Keep loot when you die Vehicle License /license Larger Stacks Longer Days - Shorter Nights Vehicle Locks More Plug-Ins to be added later

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average303 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average144 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average35 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average20 / 40
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 11 on average11 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 6 on average9 / 100

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for The Unknown PVE: what is it?

As its schedule cannot be confirmed from the few wipes of The Unknown PVE on record, the prediction follows its tag. Sunday 1 November at 16:00 UTC is the date of its next wipe. 9 days 10 hours have passed since this world was made. The tags list a fortnightly wipe schedule.

On The Unknown PVE, what happens on wipe day?

The average busiest point of its recent wipes drew 6 players. The peak of the latest wipe's crowd came 5 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the other cases, half the peak was lost by day 5.

Server record

Is The Unknown PVE up, and how well has it held up?

At the latest check, The Unknown PVE was online. About 52 minutes ago is when it last restarted, according to the uptime it reports. A total of 165 of 168 hours were up over 7 full days, which is 98% of the time. First recorded by Rust Census on 13 September 2026.

How well does The Unknown PVE perform?

Average server fps over the last 48 hours was 74, with a low of 6. Buildings, deployables and everything else in the world took the entity count to 93,234. Memory use reached 2,793 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does The Unknown PVE run from?

Its NA tag is how The Unknown PVE lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 167.160.93.165:28025 is its address.

On which Rust version does The Unknown PVE operate?

The version in use on The Unknown PVE is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does The Unknown PVE carry?

The present count is 1 players on The Unknown PVE, out of 50 slots. Averaged over seven days: 2 players, with a peak of 6. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 3 players.

What position does The Unknown PVE hold in the server rankings?

On player hours over the last seven days The Unknown PVE stands at #2,497, #394 in North America, in the top 11% of ranked servers.

Tag details

On Rust Census, which lists and filters carry The Unknown PVE?

Included in these Rust Census lists is The Unknown PVE: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on The Unknown PVE: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags The Unknown PVE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for The Unknown PVE?

The Unknown PVE runs a procedural map of size 3,500 with seed 1156067853, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is The Unknown PVE configured, and what rules does it keep?

No gather rate is given in the name of The Unknown PVE. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join The Unknown PVE?

You can open the console in Rust with F1 and enter client.connect 167.160.93.165:28025; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/KxaRqjQKbj is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.