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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,119 players on 11,685 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US|EU] Public Solo/Duo Server

167.160.89.85:28015 checked 8m ago

Release date
Next release
In five minutes (01:25 UTC)
Source
Live server queries
Server address
167.160.89.85:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on [US|EU] Public Solo/Duo Server

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020002:0011:0020:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

3.2 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:19 UTC16d ago 2 – running 1
Thu 8 Oct, 20:30 UTC19d ago 3 halved by day 1 3.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US|EU] Public Solo/Duo Server

2800 · seed 346781

Map of [US|EU] Public Solo/Duo Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2800
Seed346781
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [US|EU] Public Solo/Duo Server

What the server publishes and what was recorded

Address167.160.89.85:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 00:19 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average46 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average61 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 185 on average712 / 750
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average35 / 100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 145 on average542 / 575
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 141 on average63 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on [US|EU] Public Solo/Duo Server?

The rhythm of [US|EU] Public Solo/Duo Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 1 hours have passed since this world was made.

On [US|EU] Public Solo/Duo Server, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of [US|EU] Public Solo/Duo Server?

At the latest check, [US|EU] Public Solo/Duo Server was online. About 15 days 23 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 8 October 2026.

What does the performance record of [US|EU] Public Solo/Duo Server show?

The figures for the last 48 hours give an average of 111 server fps and a minimum of 96. The world carried up to 40,926 entities, including buildings, deployables and all else. Memory use reached 3,154 MB at its peak. Players feel low fps and a rising entity count as lag.

Which location does [US|EU] Public Solo/Duo Server run from?

Pointing to North America is [US|EU] Public Solo/Duo Server's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 167.160.89.85:28015 it is addressed.

What version of Rust has been recorded on [US|EU] Public Solo/Duo Server?

This release lists [US|EU] Public Solo/Duo Server on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for [US|EU] Public Solo/Duo Server?

At counting time [US|EU] Public Solo/Duo Server recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.

What position does [US|EU] Public Solo/Duo Server hold in the server rankings?

For seven-day player hours, [US|EU] Public Solo/Duo Server is ranked #15,414, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [US|EU] Public Solo/Duo Server?

These Rust Census lists include [US|EU] Public Solo/Duo Server: Community servers and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on [US|EU] Public Solo/Duo Server: what do they indicate?

These are the tags [US|EU] Public Solo/Duo Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [US|EU] Public Solo/Duo Server?

The procedural map on [US|EU] Public Solo/Duo Server is generated by the game, measures 2,800 and carries seed 346781. Because one size and seed give one map, RustMaps can display it from this page.

On [US|EU] Public Solo/Duo Server, what rules and settings are in force?

No gather rate is given in the name of [US|EU] Public Solo/Duo Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [US|EU] Public Solo/Duo Server?

You can open the console in Rust with F1 and enter client.connect 167.160.89.85:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build The server runs game build 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.