Statistical profileOffline
VEXA TEST
167.148.181.100:28015 checked 10d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,295
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,295 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on VEXA TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:11 UTC15d ago | 1 | – | running | 0 |
| Sat 10 Oct, 19:57 UTC17d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 9 Oct, 14:40 UTC18d ago | 1 | – | 1.2 days | 0 |
| Thu 8 Oct, 13:20 UTC19d ago | 1 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of VEXA TEST
What the server publishes and what was recorded
| Address | 167.148.181.100:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 111 on average | 142 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 80 on average | 226 / 375 |
| WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | NA · quad · weekly · 50 on average | 81 / 200 |
| Cali.gg | No KOS | Noob Friendly | Active Admins | NA · quad · biweekly · 36 on average | 15 / 100 |
| [EU] Bold | Solo/Duo/Trio/Quad | Newbie/Noob Friendly | Biweekl | EU · quad · biweekly · 29 on average | 8 / 150 |
| 『小宇宙』10.27号/新开/四人服/萌新服 | EA · quad · weekly · 21 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on VEXA TEST?
Wipes on VEXA TEST fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 3 hours ago.
How is wipe day run on VEXA TEST?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.
Server record
What does the record show for the uptime and current status of VEXA TEST?
VEXA TEST is offline at the time of this release; it was last seen 10 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 5 October 2026.
Which location does VEXA TEST run from?
A region is not published by VEXA TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 167.148.181.100:28015 it is addressed.
What version of Rust has been recorded on VEXA TEST?
This release lists VEXA TEST on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on VEXA TEST?
At this release VEXA TEST is offline, having last been seen 10 days 1 hours ago.
What position does VEXA TEST hold in the server rankings?
The rank for VEXA TEST is #15,295 on seven-day player hours, in the top 70% of ranked servers. The server stands at #626 among quad servers.
Tag details
Which Rust Census filters and lists cover VEXA TEST?
Included in these Rust Census lists is VEXA TEST: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad.
The tags on VEXA TEST: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts4 (Group limit): No team may hold more than 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server are the tags VEXA TEST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for VEXA TEST?
VEXA TEST runs a procedural map of size 1,000 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Discord.gg/osmanlırust.
On VEXA TEST, what rules and settings are in force?
No gather rate is given in the name of VEXA TEST. A limit of 4 players applies to groups (quad). It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to VEXA TEST?
Enter client.connect 167.148.181.100:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts4 | Group limit No team may hold more than 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.