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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,289 players on 11,750 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

stagingtest

167.114.158.11:28220 checked 26d ago

Release date
Next release
In five minutes (12:22 UTC)
Source
Live server queries
Server address
167.114.158.11:28220
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,537

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,537 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on stagingtest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of stagingtest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of stagingtest

What the server publishes and what was recorded

Address167.114.158.11:28220
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 21:37 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average515 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average51 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average265 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average103 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average119 / 150

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for stagingtest: what is it?

The rhythm of stagingtest's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 1 hours have passed since this world was made.

Server details

Is stagingtest up, and how well has it held up?

stagingtest is offline at the time of this release; it was last seen 26 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 30 September 2026.

What location has been recorded for stagingtest?

A region is not published by stagingtest. Rust Census does not look up where the machine stands; it shows where a server says it is. At 167.114.158.11:28220 it is addressed.

Which Rust version is stagingtest running?

Rust network protocol 2633 and build 165217 on Linux is the version stagingtest runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on stagingtest?

stagingtest is offline at present; its last recording was 26 days 10 hours ago.

How does stagingtest compare with other servers in the rankings?

The rank for stagingtest is #16,537 on seven-day player hours, in the top 70% of ranked servers.

Tags, lists

Where does stagingtest appear among the Rust Census lists and filters?

The Rust Census lists that stagingtest fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on stagingtest: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags stagingtest publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for stagingtest?

A procedural map runs on stagingtest, generated by the game.

How is stagingtest configured, and what rules does it keep?

No gather rate is given in the name of stagingtest. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join stagingtest?

You can open the console in Rust with F1 and enter client.connect 167.114.158.11:28220; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.