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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,650 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HE:GO

NA 167.114.158.11:28055 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
167.114.158.11:28055
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak –

Rank

#15,419

top 69% · #1540 in NA

Last wipe

26d ago

no schedule published

Next wipe

8d 12h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 16 slots.
  • It ranks #15,419 of all ranked servers, the top 69%, and #1540 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on HE:GO

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0016:0001:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 12hThu 5 Nov, 19:00 UTCForce wipe FW
36d 12hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HE:GO

1000 · seed 1876800264

Map of HE:GO

Table 3: The world

As the server publishes it

MapCustom Map
Size1000
Seed1876800264

8. Server characteristics

Table 4: Characteristics of HE:GO

What the server publishes and what was recorded

Address167.114.158.11:28055
RegionNA
Max players16
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:33 UTC
Hostnamego.hillsiderust.com
First seen13 Sep 2026

9. Operator

Hostnamehillsiderust.com

Table 5: Other servers of this operator

The busiest servers publishing a hillsiderust.com hostname

ServerStatusPlayers
Hillside Exiles | KOTHOnline0 / 16
Hillside Exiles | Capture the FlagOnline0 / 16
Hillside Exiles | Survival | Modded | MonthlyOnline0 / 125

4 servers publish a hillsiderust.com hostname.

10. About this server

In its own words: the description the server publishes, unedited.

HE:GO - Hillside Exiles: Global Offensive. Free-for-all deathmatch on HE Rust2, a competitive shooter layout rebuilt from the ground up in Rust. * 10-minute rounds, instant respawns, a random weapon every life * One gun at a time - drop someone and take theirs, your ammo converts to match * Endless reserve ammo, no healing, no crafting, no downed state - first hit that drops you is the end of it * Military kit + grenades every spawn, with 10 seconds of spawn protection * AI opponents roam the map and fight each other, so the arena is never empty Connect direct at go.hillsiderust.com, or step through the portal in the Lobby.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/26NA · groups of 100+ · 22 on average9 / 200
RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 15 on average11 / 50
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average22 / 400
RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average0 / 250
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 7 on average11 / 100
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 706 on average311 / 350

12. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for HE:GO: what is it?

A monthly force wipe is the sole occasion on which HE:GO wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 26 days 11 hours.

How is wipe day run on HE:GO?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is HE:GO up, and how well has it held up?

At the latest check, HE:GO was online. About 5 days 8 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.

Does HE:GO hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 240 server fps and a minimum of 240. Buildings, deployables and everything else in the world took the entity count to 14. Up to 705 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for HE:GO?

Its NA tag is how HE:GO lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 167.114.158.11:28055 it is addressed.

What version of Rust has been recorded on HE:GO?

This release lists HE:GO on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for HE:GO?

The present count is 0 players on HE:GO, out of 16 slots. Averaged across seven days, the count is 0 players.

How does HE:GO compare with other servers in the rankings?

For seven-day player hours HE:GO is ranked #15,419 and #1,540 in North America, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry HE:GO?

Included in these Rust Census lists is HE:GO: Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which operator runs HE:GO?

The same operator most likely runs HE:GO and 3 other servers we track, as all publish a hillsiderust.com hostname.

The tags on HE:GO: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): For aim and PvP practice, with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America are the tags HE:GO publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for HE:GO?

Size 1,000 and seed 1876800264: that is the procedural map on HE:GO, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.

How is HE:GO configured, and what rules does it keep?

No gather rate is recorded for HE:GO in its name. The group cap stands at 8 players, the default for the game. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join HE:GO?

Enter client.connect 167.114.158.11:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://hillsiderust.com.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2635,^e,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp16Max players 16 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^eMinigames The format is minigames, including arenas, Bedwars and parkour.
^dCombat training For aim and PvP practice, with loot provided.
^iBattlefield Kits and high rates drive fast PvP here.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.