Statistical profileOffline
_mod_retest_rust_oxide_ae3bdad7
167.114.157.40:41066 checked 6d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
6d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,351 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on _mod_retest_rust_oxide_ae3bdad7
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of _mod_retest_rust_oxide_ae3bdad7
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of _mod_retest_rust_oxide_ae3bdad7
What the server publishes and what was recorded
| Address | 167.114.157.40:41066 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 23:39 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 82 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 173 on average | 23 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 44 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 130 on average | 72 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 36 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does _mod_retest_rust_oxide_ae3bdad7 wipe, and how often?
An estimate from the force wipe gives the next wipe of _mod_retest_rust_oxide_ae3bdad7. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 6 days 6 hours ago. Its tags carry a monthly wipe schedule.
About the server
Is _mod_retest_rust_oxide_ae3bdad7 up, and how well has it held up?
The latest count records _mod_retest_rust_oxide_ae3bdad7 as offline, last seen 6 days 6 hours ago. A total of 0 of 144 hours were up over 6 full days, which is 0% of the time. It was first seen by Rust Census on 22 October 2026.
Which location does _mod_retest_rust_oxide_ae3bdad7 run from?
No region is published by _mod_retest_rust_oxide_ae3bdad7. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 167.114.157.40:41066 it is addressed.
What version of Rust has been recorded on _mod_retest_rust_oxide_ae3bdad7?
Rust network protocol 2635 and build 168909 on Linux is the version _mod_retest_rust_oxide_ae3bdad7 runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for _mod_retest_rust_oxide_ae3bdad7?
_mod_retest_rust_oxide_ae3bdad7 is offline at present; its last recording was 6 days 6 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is _mod_retest_rust_oxide_ae3bdad7 placed?
For seven-day player hours, _mod_retest_rust_oxide_ae3bdad7 is ranked #15,351, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover _mod_retest_rust_oxide_ae3bdad7?
Included in these Rust Census lists is _mod_retest_rust_oxide_ae3bdad7: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on _mod_retest_rust_oxide_ae3bdad7 carry?
These are the tags _mod_retest_rust_oxide_ae3bdad7 publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for _mod_retest_rust_oxide_ae3bdad7?
The game generates the procedural map on _mod_retest_rust_oxide_ae3bdad7.
On _mod_retest_rust_oxide_ae3bdad7, what rules and settings are in force?
No gather rate is recorded for _mod_retest_rust_oxide_ae3bdad7 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join _mod_retest_rust_oxide_ae3bdad7?
Enter client.connect 167.114.157.40:41066 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.