Statistical profileOffline
_sweep_rust_a
167.114.157.40:33104 checked 3h ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
21h ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on _sweep_rust_a
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Usual gap
2.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 02:01 UTC21h ago | – | – | running | 0 |
| Tue 27 Oct, 04:16 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 22:23 UTC5d ago | 0 | – | 3.2 days | 0 |
| Sat 17 Oct, 08:10 UTC11d ago | 0 | – | 6.6 days | 0 |
| Sun 4 Oct, 06:35 UTC24d ago | 0 | – | 13.1 days | 0 |
| Fri 2 Oct, 06:37 UTC26d ago | 0 | – | 2 days | 0 |
| Thu 1 Oct, 20:54 UTC FW27d ago | 0 | – | 0.4 days | 0 |
| Thu 1 Oct, 02:14 UTC27d ago | 0 | – | 0.8 days | 0 |
| Sat 26 Sep, 19:28 UTC32d ago | 0 | – | 4.3 days | 0 |
| Fri 25 Sep, 20:52 UTC33d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 03:41 UTC33d ago | 0 | – | 0.7 days | 0 |
| Thu 24 Sep, 11:51 UTC34d ago | 0 | – | 0.7 days | 0 |
| Tue 22 Sep, 23:54 UTC35d ago | 0 | – | 1.5 days | 0 |
| Wed 16 Sep, 12:48 UTC42d ago | 0 | – | 6.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of _sweep_rust_a
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of _sweep_rust_a
What the server publishes and what was recorded
| Address | 167.114.157.40:33104 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 02:01 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 69 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 23 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 32 / 200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 2 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 23 / 150 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 16 on average | 3 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on _sweep_rust_a?
The force wipe is the only wipe _sweep_rust_a takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 21 hours ago. The tags list a wipe schedule of one month.
What should you expect on wipe day at _sweep_rust_a?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.
Server details
Is _sweep_rust_a up, and how well has it held up?
The latest count records _sweep_rust_a as offline, last seen 3 hours ago. 15 of 168 hours on across the last 7 full days gives an uptime of 9%. The first sighting of it by Rust Census was on 14 September 2026.
In which location is _sweep_rust_a based?
A region is not published by _sweep_rust_a. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 167.114.157.40:33104 it is addressed.
On which Rust version does _sweep_rust_a operate?
Rust network protocol 2635 and build 168909 on Linux is the version _sweep_rust_a runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does _sweep_rust_a carry?
At this release _sweep_rust_a is offline, having last been seen 3 hours ago. The seven-day average for this server is 0 players.
How does _sweep_rust_a compare with other servers in the rankings?
The rank for _sweep_rust_a is #15,344 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry _sweep_rust_a?
These Rust Census lists include _sweep_rust_a: Community servers, Rust PvE servers, listed and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What is meant by each tag shown on _sweep_rust_a?
These are the tags _sweep_rust_a publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for _sweep_rust_a?
A procedural map runs on _sweep_rust_a, generated by the game.
What settings and rules have been listed for _sweep_rust_a?
No gather rate is given in the name of _sweep_rust_a. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join _sweep_rust_a?
Enter client.connect 167.114.157.40:33104 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.