Statistical profileOffline
HapticSpike
167.114.157.40:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,858
top 72%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,858 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on HapticSpike
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HapticSpike
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HapticSpike
What the server publishes and what was recorded
| Address | 167.114.157.40:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 22:33 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 616 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 76 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 316 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 140 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 138 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does HapticSpike wipe, and how often?
With too few wipes of HapticSpike on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 23 hours have passed since this world was made.
About the server
How reliable is HapticSpike, and is it online now?
Last seen 16 days 23 hours ago, HapticSpike is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 10 October 2026.
In which location is HapticSpike based?
No region is published by HapticSpike. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 167.114.157.40:28015 is its address.
Which Rust version is HapticSpike running?
The version in use on HapticSpike is Rust network protocol 2634 and build 167398 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for HapticSpike?
At this release HapticSpike is offline, having last been seen 16 days 23 hours ago.
What position does HapticSpike hold in the server rankings?
For seven-day player hours, HapticSpike is ranked #15,858, placing it in the top 72% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry HapticSpike?
These Rust Census lists include HapticSpike: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on HapticSpike: what do they indicate?
These are the tags HapticSpike publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for HapticSpike?
HapticSpike runs a procedural map, which the game generates.
On HapticSpike, what rules and settings are in force?
No gather rate is given in the name of HapticSpike. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to HapticSpike?
Enter client.connect 167.114.157.40:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.