Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,659 players on 11,803 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

HapticSpike

167.114.157.40:28015 checked 16d ago

Release date
Next release
In five minutes (23:00 UTC)
Source
Live server queries
Server address
167.114.157.40:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,858

top 72%

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,858 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on HapticSpike

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of HapticSpike

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of HapticSpike

What the server publishes and what was recorded

Address167.114.157.40:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 22:33 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138 / 225

10. Quick answers

From the figures on this page.

Wipe details

When does HapticSpike wipe, and how often?

With too few wipes of HapticSpike on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 23 hours have passed since this world was made.

About the server

How reliable is HapticSpike, and is it online now?

Last seen 16 days 23 hours ago, HapticSpike is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 10 October 2026.

In which location is HapticSpike based?

No region is published by HapticSpike. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 167.114.157.40:28015 is its address.

Which Rust version is HapticSpike running?

The version in use on HapticSpike is Rust network protocol 2634 and build 167398 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for HapticSpike?

At this release HapticSpike is offline, having last been seen 16 days 23 hours ago.

What position does HapticSpike hold in the server rankings?

For seven-day player hours, HapticSpike is ranked #15,858, placing it in the top 72% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry HapticSpike?

These Rust Census lists include HapticSpike: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on HapticSpike: what do they indicate?

These are the tags HapticSpike publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for HapticSpike?

HapticSpike runs a procedural map, which the game generates.

On HapticSpike, what rules and settings are in force?

No gather rate is given in the name of HapticSpike. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to HapticSpike?

Enter client.connect 167.114.157.40:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Build 167398 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.