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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,995 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust server | Powered by AMP

167.114.101.134:28015 checked 16d ago

moddedoxidepve
Release date
Next release
In five minutes (07:15 UTC)
Source
Live server queries
Server address
167.114.101.134:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,568

top 71%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,568 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep9 Oct14 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC21d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust server | Powered by AMP

4500 · seed 6738

Map of My Rust server | Powered by AMP

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address167.114.101.134:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe6 Oct 2026, 16:24 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average132 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average108 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average59 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average72 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average36 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 51 on average16 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for My Rust server | Powered by AMP: what is it?

Too few wipes of My Rust server | Powered by AMP are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 14 hours.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 22 hours after it began.

About the server

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 16 days ago, My Rust server | Powered by AMP is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does My Rust server | Powered by AMP run from?

No region is given by My Rust server | Powered by AMP. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 167.114.101.134:28015 it is addressed.

What version of Rust has been recorded on My Rust server | Powered by AMP?

This release lists My Rust server | Powered by AMP on Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for My Rust server | Powered by AMP?

The last count for My Rust server | Powered by AMP was 16 days ago; it is offline at present.

What position does My Rust server | Powered by AMP hold in the server rankings?

For seven-day player hours, My Rust server | Powered by AMP is ranked #15,568, placing it in the top 71% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Rust server | Powered by AMP?

The Rust Census lists that My Rust server | Powered by AMP fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on My Rust server | Powered by AMP: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on My Rust server | Powered by AMP?

Size 4,500 and seed 6738: that is the procedural map on My Rust server | Powered by AMP, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is My Rust server | Powered by AMP configured, and what rules does it keep?

The name of My Rust server | Powered by AMP carries no gather rate. The group limit is 10 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join My Rust server | Powered by AMP?

Enter client.connect 167.114.101.134:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts10,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts10Group limit Team size is capped at 10.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.