Statistical profileOffline
Project Saga PVE Rust
165.23.83.98:28017 checked 10d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,316
top 70%
Last wipe
601d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,316 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 601d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Project Saga PVE Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Project Saga PVE Rust
4500 · seed 1337
8. Server characteristics
Table 3: Characteristics of Project Saga PVE Rust
What the server publishes and what was recorded
| Address | 165.23.83.98:28017 |
|---|---|
| Region | – · ca1 |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | monthly |
| Last wipe | 6 Mar 2025, 22:54 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 77 on average | 100 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 69 on average | 60 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 5 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 61 on average | 192 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Project Saga PVE Rust: what is it?
From the force wipe, the next wipe of Project Saga PVE Rust is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 601 days ago. The tags list a wipe schedule of one month.
Server details
How reliable is Project Saga PVE Rust, and is it online now?
Project Saga PVE Rust is offline at the time of this release; it was last seen 10 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 18 October 2026.
What location has been recorded for Project Saga PVE Rust?
A region is not published by Project Saga PVE Rust, and its region code is ca1. Rust Census does not look up where the machine stands; it shows where a server says it is. 165.23.83.98:28017 is its address.
What version of Rust has been recorded on Project Saga PVE Rust?
The version in use on Project Saga PVE Rust is Rust network protocol 2582 and build 115870 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Project Saga PVE Rust?
The last count for Project Saga PVE Rust was 10 days 11 hours ago; it is offline at present.
In the rankings of Rust servers, where is Project Saga PVE Rust placed?
The rank for Project Saga PVE Rust is #15,316 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Project Saga PVE Rust?
Included in these Rust Census lists is Project Saga PVE Rust: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
The tags on Project Saga PVE Rust: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; v2582 (Protocol): Protocol 2582 is required; a different version cannot join; cs115870 (Build): Game build: 115870; ptsw (Networking): This server uses the network layer 'sw'; $rca1 (Region code): ca1 is the region code this server carries; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Project Saga PVE Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Project Saga PVE Rust?
Size 4,500 and seed 1337: that is the procedural map on Project Saga PVE Rust, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Project Saga PVE Rust?
The name of Project Saga PVE Rust carries no gather rate. No group limit is published. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Project Saga PVE Rust?
Enter client.connect 165.23.83.98:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptsw,$rca1,v2582,^m,gmrust,cs115870,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
v2582 | Protocol Protocol 2582 is required; a different version cannot join. |
cs115870 | Build Game build: 115870. |
ptsw | Networking This server uses the network layer 'sw'. |
$rca1 | Region code ca1 is the region code this server carries. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.