Statistical profileOnline
BIGRUST 2X
165.217.129.49:9105 checked 11m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
10d ago
monthly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,268 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 10d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on BIGRUST 2X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:10 UTC10d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of BIGRUST 2X
What the server publishes and what was recorded
| Address | 165.217.129.49:9105 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 19 Oct 2026, 17:14 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 815 on average | 569 / 700 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 614 on average | 1288 / 1475 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 381 on average | 143 / 200 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 351 on average | 707 / 790 |
| Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 297 on average | 884 / 1000 |
| EU Limitless 2x Monthly Main | No BP Wipes | x2 | EU · groups of 12+ · 2x · monthly · 277 on average | 268 / 290 |
10. Quick answers
From the figures on this page.
Wipe details
When does BIGRUST 2X wipe, and how often?
Once a month, and only with the force wipe, does BIGRUST 2X wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 10 days 4 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at BIGRUST 2X?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
How reliable is BIGRUST 2X, and is it online now?
At the latest check, BIGRUST 2X was online. The uptime it reports puts the last restart at about 10 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 17 October 2026.
How well does BIGRUST 2X perform?
Over the last 48 hours, server fps averaged 236; the lowest reading was 213. The world carried up to 21,275 entities, including buildings, deployables and all else. Up to 2,438 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is BIGRUST 2X based?
No region is published by BIGRUST 2X. Rust Census does not look up where the machine stands; it shows where a server says it is. At 165.217.129.49:9105 it is addressed.
What version of Rust has been recorded on BIGRUST 2X?
The version in use on BIGRUST 2X is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on BIGRUST 2X?
BIGRUST 2X stands at 0 players from 40 slots in this release. The seven-day average for this server is 0 players.
What position does BIGRUST 2X hold in the server rankings?
For seven-day player hours, BIGRUST 2X is ranked #15,268, placing it in the top 68% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry BIGRUST 2X?
The Rust Census lists that BIGRUST 2X fits are: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
The tags on BIGRUST 2X: what do they indicate?
These are the tags BIGRUST 2X publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for BIGRUST 2X?
Size 2,100 and seed 45643: that is the procedural map on BIGRUST 2X, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for BIGRUST 2X?
BIGRUST 2X carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join BIGRUST 2X?
Enter client.connect 165.217.129.49:9105 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.