Statistical profileOffline
WATERWORLD
165.217.128.42:10000 checked 38d ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
54d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 300 slots.
- It ranks #15,498 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 54d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on WATERWORLD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of WATERWORLD
What the server publishes and what was recorded
| Address | 165.217.128.42:10000 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 5 Sep 2026, 11:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
☠️ WATER WORLD ☠️ The land is gone. The rules are gone. All that's left is the open sea and the people willing to take it from you. Build your vessel. Arm your crew. Control the tides — or die trying. No safe zones. No offline raids. No build restrictions. No mercy. No shore to run to. -Offline raid protection -Real Time day/ight cycle -Build anywhere, no stability -Bigger boat blocks -Increased boat life and HP -Roaming NPCs on boats who WILL raid you -Custom Map (obviously) -Spawn in w headphones (use tab button so you can use the mouse and interact w buttons) Simply take headphones off your head and they will be gone forever... -Increased TC stack size -Deep sea event (obviously) -Life timer, Leaderboad (use tab to mouse over button or use /lb) -Weather forecast and custom weather cycle -Real life time cycle (CST) -Under water monuments -Server FPS counter -Under water monuments -Ocean has small amount of rads (use diving suite or hazmat) -Eating fish will also give a small amount of rads -You must collect fertilizer form ocean floor to grow food -Custom Air NPC and boat NPC -Vanilla Loot, but modified floating piles -Floating Helicopters
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 83 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 227 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 32 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 75 on average | 144 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 291 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 455 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for WATERWORLD: what is it?
An estimate from the force wipe gives the next wipe of WATERWORLD. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 54 days 6 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
Server details
What does the record show for the uptime and current status of WATERWORLD?
WATERWORLD is offline at the time of this release; it was last seen 38 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is WATERWORLD based?
No region is given by WATERWORLD. Rust Census does not look up where the machine stands; it shows where a server says it is. At 165.217.128.42:10000 it is addressed.
What version of Rust has been recorded on WATERWORLD?
This release lists WATERWORLD on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does WATERWORLD carry?
WATERWORLD is offline at present; its last recording was 38 days 19 hours ago.
How does WATERWORLD compare with other servers in the rankings?
For seven-day player hours, WATERWORLD is ranked #15,498, placing it in the top 68% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover WATERWORLD?
The Rust Census lists that WATERWORLD fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on WATERWORLD?
These are the tags WATERWORLD publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp300 (Max players): Slots: 300; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for WATERWORLD?
WATERWORLD runs a procedural map of size 6,000 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
How is WATERWORLD configured, and what rules does it keep?
No gather rate is recorded for WATERWORLD in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join WATERWORLD?
Enter client.connect 165.217.128.42:10000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/8RwPT7szAe is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2633,^m,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp300 | Max players Slots: 300. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
