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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,592 players on 11,819 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Joe's Home Rust Server

165.204.78.2:28015 checked 13d ago

vanillapve
Release date
Next release
In five minutes (22:10 UTC)
Source
Live server queries
Server address
165.204.78.2:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,255

top 71%

Last wipe

14d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,255 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Joe's Home Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Joe's Home Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Joe's Home Rust Server

What the server publishes and what was recorded

Address165.204.78.2:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 15:30 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 51 on average49 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average46 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 33 on average25 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average7 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 20 on average17 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average14 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Joe's Home Rust Server wipe, and how often?

The rhythm of Joe's Home Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 6 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Joe's Home Rust Server?

Last seen 13 days 23 hours ago, Joe's Home Rust Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 October 2026.

What location has been recorded for Joe's Home Rust Server?

A region is not published by Joe's Home Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 165.204.78.2:28015 is its address.

What version of Rust has been recorded on Joe's Home Rust Server?

The version in use on Joe's Home Rust Server is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Joe's Home Rust Server?

The last count for Joe's Home Rust Server was 13 days 23 hours ago; it is offline at present.

In the rankings of Rust servers, where is Joe's Home Rust Server placed?

The rank for Joe's Home Rust Server is #15,255 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Joe's Home Rust Server?

The Rust Census lists that Joe's Home Rust Server fits are: Community servers, Rust PvE servers, listed and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

What is meant by each tag shown on Joe's Home Rust Server?

Read by the game's server browser, Joe's Home Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Joe's Home Rust Server?

The game generates the procedural map on Joe's Home Rust Server.

On Joe's Home Rust Server, what rules and settings are in force?

No gather rate is recorded for Joe's Home Rust Server in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. It appears under Community in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Joe's Home Rust Server?

Enter client.connect 165.204.78.2:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^v,^p,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.